[Commits] [wesnoth/wesnoth] 11c33d: leave the synced context for drawing
GitHub
noreply at github.com
Wed Apr 16 21:42:51 UTC 2014
Branch: refs/heads/1.12
Home: https://github.com/wesnoth/wesnoth
Commit: 11c33d6e44743c5d0967e1d842820d9dba5a77f1
https://github.com/wesnoth/wesnoth/commit/11c33d6e44743c5d0967e1d842820d9dba5a77f1
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2014-04-16 (Wed, 16 Apr 2014)
Changed paths:
M src/display.cpp
M src/synced_context.cpp
M src/synced_context.hpp
Log Message:
-----------
leave the synced context for drawing
if we call draw during the synced context we don't want that possible
calls of rng during the draw confuse the rng. This can for example happen
if someone uses the rng in a SUF for an ability.
Commit: abb052a68abc37647177a9b3ec62ff7e6e85d1e4
https://github.com/wesnoth/wesnoth/commit/abb052a68abc37647177a9b3ec62ff7e6e85d1e4
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2014-04-16 (Wed, 16 Apr 2014)
Changed paths:
M src/replay.cpp
M src/replay.hpp
Log Message:
-----------
add replay::add_start_if_not_there_yet
the intention is to fix 21927 in a later patch
Commit: 92822790715f2048fad18c6f21fad674b8eead3d
https://github.com/wesnoth/wesnoth/commit/92822790715f2048fad18c6f21fad674b8eead3d
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2014-04-16 (Wed, 16 Apr 2014)
Changed paths:
M src/replay.cpp
M src/replay_controller.cpp
Log Message:
-----------
fix 21926
we now add a [start] in replays if there is none.
Compare: https://github.com/wesnoth/wesnoth/compare/b7d22fea3b20...92822790715f
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