[Commits] [wesnoth/wesnoth] 4e98ab: SotBE S2: adjust starting villages
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noreply at github.com
Thu Apr 17 04:28:10 UTC 2014
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 4e98ab314a487076d3cecadf224b97bf6b2dc032
https://github.com/wesnoth/wesnoth/commit/4e98ab314a487076d3cecadf224b97bf6b2dc032
Author: mattsc <mattsc000 at gmail.com>
Date: 2014-04-16 (Wed, 16 Apr 2014)
Changed paths:
M data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg
Log Message:
-----------
SotBE S2: adjust starting villages
So that they are more consistent with the situation at the end of the
previous scenario.
Commit: a30b6cb77c350184ad7386dd2f64cbaac012d6c6
https://github.com/wesnoth/wesnoth/commit/a30b6cb77c350184ad7386dd2f64cbaac012d6c6
Author: mattsc <mattsc000 at gmail.com>
Date: 2014-04-16 (Wed, 16 Apr 2014)
Changed paths:
M data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg
Log Message:
-----------
SotBE S2: end scenario if Kapou'e is already at signpost
… when the messenger reappears. Previously, one would have had to move
Kapou’e off the post and back onto it.
Commit: 9ec2cdec3c892dc7840d432fcead72046fcf021c
https://github.com/wesnoth/wesnoth/commit/9ec2cdec3c892dc7840d432fcead72046fcf021c
Author: mattsc <mattsc000 at gmail.com>
Date: 2014-04-16 (Wed, 16 Apr 2014)
Changed paths:
M data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg
Log Message:
-----------
SotBE S3: make the two sets of objectives consistent with each other
This does not add any strings.
Compare: https://github.com/wesnoth/wesnoth/compare/845213694345...9ec2cdec3c89
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