[Commits] [wesnoth/wesnoth] 4e98ab: SotBE S2: adjust starting villages

GitHub noreply at github.com
Thu Apr 17 04:28:10 UTC 2014


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 4e98ab314a487076d3cecadf224b97bf6b2dc032
      https://github.com/wesnoth/wesnoth/commit/4e98ab314a487076d3cecadf224b97bf6b2dc032
  Author: mattsc <mattsc000 at gmail.com>
  Date:   2014-04-16 (Wed, 16 Apr 2014)

  Changed paths:
    M data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg

  Log Message:
  -----------
  SotBE S2: adjust starting villages

So that they are more consistent with the situation at the end of the
previous scenario.


  Commit: a30b6cb77c350184ad7386dd2f64cbaac012d6c6
      https://github.com/wesnoth/wesnoth/commit/a30b6cb77c350184ad7386dd2f64cbaac012d6c6
  Author: mattsc <mattsc000 at gmail.com>
  Date:   2014-04-16 (Wed, 16 Apr 2014)

  Changed paths:
    M data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg

  Log Message:
  -----------
  SotBE S2: end scenario if Kapou'e is already at signpost

… when the messenger reappears.  Previously, one would have had to move
Kapou’e off the post and back onto it.


  Commit: 9ec2cdec3c892dc7840d432fcead72046fcf021c
      https://github.com/wesnoth/wesnoth/commit/9ec2cdec3c892dc7840d432fcead72046fcf021c
  Author: mattsc <mattsc000 at gmail.com>
  Date:   2014-04-16 (Wed, 16 Apr 2014)

  Changed paths:
    M data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Toward_Mountains_of_Haag.cfg

  Log Message:
  -----------
  SotBE S3: make the two sets of objectives consistent with each other

This does not add any strings.


Compare: https://github.com/wesnoth/wesnoth/compare/845213694345...9ec2cdec3c89


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