[Commits] [wesnoth/wesnoth] effc11: remove spurious WML variable manipulations in play...
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Sat Apr 26 00:12:50 UTC 2014
Branch: refs/heads/1.12
Home: https://github.com/wesnoth/wesnoth
Commit: effc118f1e14b8b7cccb6e88d5ff1713291b94ca
https://github.com/wesnoth/wesnoth/commit/effc118f1e14b8b7cccb6e88d5ff1713291b94ca
Author: Chris Beck <render787 at gmail.com>
Date: 2014-04-25 (Fri, 25 Apr 2014)
Changed paths:
M src/playcampaign.cpp
Log Message:
-----------
remove spurious WML variable manipulations in playcampaign.cpp
these appear to cause replay corruption, and bugs 19218, 21562
the replay_start cfg is already set correctly as the snapshot
at the start of a game, in playsingle_controller.cpp, in the
play_scenario function:
https://github.com/wesnoth/wesnoth/blob/0aa13d477d156929616a7409010474c4dc6b5439/src/playsingle_controller.cpp#L372
Commit: 05650486bbe319897f8b0f2567efc98630979f4d
https://github.com/wesnoth/wesnoth/commit/05650486bbe319897f8b0f2567efc98630979f4d
Author: Chris Beck <render787 at gmail.com>
Date: 2014-04-25 (Fri, 25 Apr 2014)
Changed paths:
M changelog
Log Message:
-----------
update changelog
Compare: https://github.com/wesnoth/wesnoth/compare/82a58f639d04...05650486bbe3
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