[Commits] [wesnoth/wesnoth] effc11: remove spurious WML variable manipulations in play...

GitHub noreply at github.com
Sat Apr 26 00:12:50 UTC 2014


  Branch: refs/heads/1.12
  Home:   https://github.com/wesnoth/wesnoth
  Commit: effc118f1e14b8b7cccb6e88d5ff1713291b94ca
      https://github.com/wesnoth/wesnoth/commit/effc118f1e14b8b7cccb6e88d5ff1713291b94ca
  Author: Chris Beck <render787 at gmail.com>
  Date:   2014-04-25 (Fri, 25 Apr 2014)

  Changed paths:
    M src/playcampaign.cpp

  Log Message:
  -----------
  remove spurious WML variable manipulations in playcampaign.cpp

these appear to cause replay corruption, and bugs 19218, 21562

the replay_start cfg is already set correctly as the snapshot
at the start of a game, in playsingle_controller.cpp, in the
play_scenario function:

https://github.com/wesnoth/wesnoth/blob/0aa13d477d156929616a7409010474c4dc6b5439/src/playsingle_controller.cpp#L372


  Commit: 05650486bbe319897f8b0f2567efc98630979f4d
      https://github.com/wesnoth/wesnoth/commit/05650486bbe319897f8b0f2567efc98630979f4d
  Author: Chris Beck <render787 at gmail.com>
  Date:   2014-04-25 (Fri, 25 Apr 2014)

  Changed paths:
    M changelog

  Log Message:
  -----------
  update changelog


Compare: https://github.com/wesnoth/wesnoth/compare/82a58f639d04...05650486bbe3


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