[Commits] [wesnoth/wesnoth] 92c511: remove outcommented code
GitHub
noreply at github.com
Fri Aug 1 00:52:52 UTC 2014
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 92c5114502f84cfc789482d55566b6f9a4d52ac1
https://github.com/wesnoth/wesnoth/commit/92c5114502f84cfc789482d55566b6f9a4d52ac1
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2014-08-01 (Fri, 01 Aug 2014)
Changed paths:
M src/mp_game_utils.cpp
Log Message:
-----------
remove outcommented code
Commit: 5bfe04259dbdd52e2b3c5c640938c2fdaee02e2e
https://github.com/wesnoth/wesnoth/commit/5bfe04259dbdd52e2b3c5c640938c2fdaee02e2e
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2014-08-01 (Fri, 01 Aug 2014)
Changed paths:
M src/multiplayer_wait.cpp
Log Message:
-----------
remove unused code
level_.child("player") is always false so we always call
level_to_gamestate.
(compability handling is done in savegame.cpp)
Commit: 35e1391652bb82ab8aff626295e7a218b0e36df3
https://github.com/wesnoth/wesnoth/commit/35e1391652bb82ab8aff626295e7a218b0e36df3
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2014-08-01 (Fri, 01 Aug 2014)
Changed paths:
M src/game_launcher.cpp
M src/mp_game_utils.cpp
M src/playcampaign.cpp
M src/saved_game.cpp
M src/saved_game.hpp
M src/singleplayer.cpp
M src/tests/utils/play_scenario.cpp
Log Message:
-----------
make saved_game::carryoves_sides(_start) private
Commit: ab0dc2466dde77b938b6a86608f66c14634b0f7b
https://github.com/wesnoth/wesnoth/commit/ab0dc2466dde77b938b6a86608f66c14634b0f7b
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2014-08-01 (Fri, 01 Aug 2014)
Changed paths:
M src/saved_game.cpp
M src/saved_game.hpp
Log Message:
-----------
using a bool to remember whether we expanded carryover
instead of having 2 objects from which exactly one is empty and then
check by using empty().
Commit: 534dae2ec26195af1fafb25f17095a4cf323c841
https://github.com/wesnoth/wesnoth/commit/534dae2ec26195af1fafb25f17095a4cf323c841
Author: gfgtdf <tischpapier at gmail.com>
Date: 2014-08-01 (Fri, 01 Aug 2014)
Changed paths:
M src/playcampaign.cpp
M src/saved_game.cpp
Log Message:
-----------
move scenario hash generation to expand_scenario
Commit: 84ce463fd7889107092c876eee6042d0785c0657
https://github.com/wesnoth/wesnoth/commit/84ce463fd7889107092c876eee6042d0785c0657
Author: gfgtdf <tischpapier at gmail.com>
Date: 2014-08-01 (Fri, 01 Aug 2014)
Changed paths:
M src/create_engine.cpp
M src/singleplayer.cpp
Log Message:
-----------
use expand_scenario function in create_engine.cpp
Commit: 574cb9ef0c0fd546bd6eed468b9d3e0fb04ddce1
https://github.com/wesnoth/wesnoth/commit/574cb9ef0c0fd546bd6eed468b9d3e0fb04ddce1
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2014-08-01 (Fri, 01 Aug 2014)
Changed paths:
M src/create_engine.cpp
M src/create_engine.hpp
M src/multiplayer_create.cpp
Log Message:
-----------
fix random generated mp maps.
fix https://gna.org/bugs/?22410
Compare: https://github.com/wesnoth/wesnoth/compare/e386cb1186f0...574cb9ef0c0f
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