[Commits] [wesnoth/wesnoth] 3a79fb: Add submerge and color modulation shader attribute...
GitHub
noreply at github.com
Mon Aug 11 21:34:30 UTC 2014
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 3a79fbbbd022725b9e9e76f1495817991ae57ba2
https://github.com/wesnoth/wesnoth/commit/3a79fbbbd022725b9e9e76f1495817991ae57ba2
Author: Boldizsár Lipka <lipkab at zoho.com>
Date: 2014-08-11 (Mon, 11 Aug 2014)
Changed paths:
M data/shaders/default.frag
M data/shaders/default.vert
M src/sdl/shader.cpp
M src/sdl/shader.hpp
Log Message:
-----------
Add submerge and color modulation shader attributes.
Commit: 888df77e7aa5d12f2158b6d32e654956f4312fa3
https://github.com/wesnoth/wesnoth/commit/888df77e7aa5d12f2158b6d32e654956f4312fa3
Author: Boldizsár Lipka <lipkab at zoho.com>
Date: 2014-08-11 (Mon, 11 Aug 2014)
Changed paths:
M data/shaders/default.frag
M data/shaders/default.vert
M src/sdl/image.cpp
M src/sdl/image.hpp
M src/sdl/shader.cpp
M src/storyscreen/render.cpp
M src/video.cpp
M src/video.hpp
Log Message:
-----------
Don't limit color modulation to the [-128, 127] range.
Commit: f45f0c9a2fc2bc39bfbf2f367ac862bde16d66e9
https://github.com/wesnoth/wesnoth/commit/f45f0c9a2fc2bc39bfbf2f367ac862bde16d66e9
Author: Boldizsár Lipka <lipkab at zoho.com>
Date: 2014-08-11 (Mon, 11 Aug 2014)
Changed paths:
M src/display.cpp
M src/loadscreen.cpp
M src/minimap.cpp
M src/sdl/rect.cpp
M src/sdl/rect.hpp
M src/storyscreen/render.cpp
M src/widgets/menu.cpp
Log Message:
-----------
Properly set shader attributes in rectangle draw functions.
Commit: 74cf99ec9523022a5c3509fa62cfa86deaee6ab0
https://github.com/wesnoth/wesnoth/commit/74cf99ec9523022a5c3509fa62cfa86deaee6ab0
Author: Boldizsár Lipka <lipkab at zoho.com>
Date: 2014-08-11 (Mon, 11 Aug 2014)
Changed paths:
M src/sdl/image.cpp
Log Message:
-----------
Fix sdl::timage copy ctor.
Commit: becd1843df9307625de177741b85b9f8cce4db1b
https://github.com/wesnoth/wesnoth/commit/becd1843df9307625de177741b85b9f8cce4db1b
Author: Boldizsár Lipka <lipkab at zoho.com>
Date: 2014-08-11 (Mon, 11 Aug 2014)
Changed paths:
M data/shaders/default.frag
M data/shaders/default.vert
M src/sdl/shader.cpp
Log Message:
-----------
Consistent naming pattern for shader variables.
Commit: dbf7958bddcf7d5d96b564b5a880491f671294ff
https://github.com/wesnoth/wesnoth/commit/dbf7958bddcf7d5d96b564b5a880491f671294ff
Author: Boldizsár Lipka <lipkab at zoho.com>
Date: 2014-08-11 (Mon, 11 Aug 2014)
Changed paths:
M src/sdl/shader.cpp
M src/sdl/shader.hpp
Log Message:
-----------
Exception for shader errors.
Commit: 55e6ebc954e319b1b9da29e0b03e6b53a95c9b8a
https://github.com/wesnoth/wesnoth/commit/55e6ebc954e319b1b9da29e0b03e6b53a95c9b8a
Author: Boldizsár Lipka <lipkab at zoho.com>
Date: 2014-08-11 (Mon, 11 Aug 2014)
Changed paths:
M src/sdl/exception.cpp
M src/sdl/exception.hpp
M src/sdl/image.cpp
Log Message:
-----------
Add an exception for SDL_gpu errors.
Commit: a2da478de38a35a27225f7c84436391630bea132
https://github.com/wesnoth/wesnoth/commit/a2da478de38a35a27225f7c84436391630bea132
Author: Boldizsár Lipka <lipkab at zoho.com>
Date: 2014-08-11 (Mon, 11 Aug 2014)
Changed paths:
M data/shaders/default.frag
M src/display.cpp
M src/sdl/image.cpp
M src/sdl/image.hpp
M src/sdl/shader.cpp
Log Message:
-----------
Implement submerging in SDL_gpu builds.
Commit: e2c8957ab6755aceff83a1b3092f0057f587d97a
https://github.com/wesnoth/wesnoth/commit/e2c8957ab6755aceff83a1b3092f0057f587d97a
Author: Boldizsár Lipka <lipkab at zoho.com>
Date: 2014-08-11 (Mon, 11 Aug 2014)
Changed paths:
M data/shaders/default.frag
M data/shaders/default.vert
M src/sdl/image.cpp
M src/sdl/image.hpp
M src/sdl/shader.cpp
M src/sdl/shader.hpp
M src/video.cpp
M src/video.hpp
Log Message:
-----------
Implement vertical and horizontal flip and grayscale effects.
Raises required GLSL version to 1.30.
Commit: 685acdf4a9767071770b772204cda23f02b0bb4d
https://github.com/wesnoth/wesnoth/commit/685acdf4a9767071770b772204cda23f02b0bb4d
Author: Boldizsár Lipka <lipkab at zoho.com>
Date: 2014-08-11 (Mon, 11 Aug 2014)
Changed paths:
M src/display.cpp
M src/display.hpp
Log Message:
-----------
Better SDL_gpu implementation for display::render_image.
Commit: 822ce46daec8afb3afacc625b81381e31b0795f6
https://github.com/wesnoth/wesnoth/commit/822ce46daec8afb3afacc625b81381e31b0795f6
Author: Boldizsár Lipka <lipkab at zoho.com>
Date: 2014-08-11 (Mon, 11 Aug 2014)
Changed paths:
M src/sdl/shader.cpp
Log Message:
-----------
Fix effects shader attribute.
Commit: 04232d57cae771ccec724dc54a2feb5a7e899fb5
https://github.com/wesnoth/wesnoth/commit/04232d57cae771ccec724dc54a2feb5a7e899fb5
Author: Boldizsár Lipka <lipkab at zoho.com>
Date: 2014-08-11 (Mon, 11 Aug 2014)
Changed paths:
M data/shaders/default.frag
M data/shaders/default.vert
Log Message:
-----------
'varying' -> 'in' or 'out' in shader sources.
Commit: 731e91c0c0321fe24a1f3bff21cce5c1e7ffd2d0
https://github.com/wesnoth/wesnoth/commit/731e91c0c0321fe24a1f3bff21cce5c1e7ffd2d0
Author: Boldizsár Lipka <lipkab at zoho.com>
Date: 2014-08-11 (Mon, 11 Aug 2014)
Changed paths:
M src/display.cpp
M src/font.cpp
M src/font.hpp
M src/gui/widgets/window.cpp
Log Message:
-----------
Fix floating labels for SDL_gpu.
Commit: 4c450f88b3acd42e33026105cd84ae9dbfff8b7f
https://github.com/wesnoth/wesnoth/commit/4c450f88b3acd42e33026105cd84ae9dbfff8b7f
Author: Boldizsár Lipka <lipkab at zoho.com>
Date: 2014-08-11 (Mon, 11 Aug 2014)
Changed paths:
M src/display.cpp
Log Message:
-----------
Don't print fps rate to cerr in SDL_gpu builds.
Now that floating labels are working, it's no longer necessary.
Commit: 36964e1722b6f5bd75321d0d7e58522eac054d53
https://github.com/wesnoth/wesnoth/commit/36964e1722b6f5bd75321d0d7e58522eac054d53
Author: Boldizsár Lipka <lipkab at zoho.com>
Date: 2014-08-11 (Mon, 11 Aug 2014)
Changed paths:
M src/display.cpp
Log Message:
-----------
Draw map background in SDL_gpu builds.
Not yet perfect as the texture refuses to repeat vertically. Not sure
why.
Commit: 0b4bfc76db20e2e1b5569047e7633bf9ea68a36e
https://github.com/wesnoth/wesnoth/commit/0b4bfc76db20e2e1b5569047e7633bf9ea68a36e
Author: Boldizsár Lipka <lipkab at zoho.com>
Date: 2014-08-11 (Mon, 11 Aug 2014)
Changed paths:
M src/video.cpp
M src/video.hpp
Log Message:
-----------
Fix fullscreen mode for SDL_gpu.
Commit: d34bfcd994e9dbc12443727e8bf3ff1f442e707a
https://github.com/wesnoth/wesnoth/commit/d34bfcd994e9dbc12443727e8bf3ff1f442e707a
Author: Boldizsár Lipka <lipkab at zoho.com>
Date: 2014-08-11 (Mon, 11 Aug 2014)
Changed paths:
M src/SDL_gpu/SDL_gpu/CMakeLists.txt
M src/SDL_gpu/SDL_gpu/GL_common/SDL_gpu_GL_common.inl
M src/SDL_gpu/SDL_gpu/SDL_gpu.c
M src/SDL_gpu/SDL_gpu/SDL_gpu.h
M src/SDL_gpu/SDL_gpu/externals/stb_image/stb_image.c
M src/SDL_gpu/SDL_gpu/externals/stb_image/stb_image.h
M src/SDL_gpu/SDL_gpu/externals/stb_image/stb_image_write.h
Log Message:
-----------
Update SDL_gpu sources to r442.
Commit: e44841469334004181ccf165654055e7de4bfb92
https://github.com/wesnoth/wesnoth/commit/e44841469334004181ccf165654055e7de4bfb92
Author: Boldizsár Lipka <lipkab at zoho.com>
Date: 2014-08-11 (Mon, 11 Aug 2014)
Changed paths:
M src/sdl/image.cpp
M src/sdl/image.hpp
Log Message:
-----------
Make the raw pointer accessible in sdl::timage.
Commit: 805baa233e9faf4d8fb985edb33c72f9867e9c06
https://github.com/wesnoth/wesnoth/commit/805baa233e9faf4d8fb985edb33c72f9867e9c06
Author: Boldizsár Lipka <lipkab at zoho.com>
Date: 2014-08-12 (Tue, 12 Aug 2014)
Changed paths:
M data/shaders/default.frag
M data/shaders/default.vert
M src/sdl/shader.cpp
M src/sdl/shader.hpp
Log Message:
-----------
Add an overlay texture uniform to the GL pipeline.
Commit: 20370a99b8839eaf7f5ffd03a4114a9a6be05de9
https://github.com/wesnoth/wesnoth/commit/20370a99b8839eaf7f5ffd03a4114a9a6be05de9
Author: Boldizsár Lipka <lipkab at zoho.com>
Date: 2014-08-12 (Tue, 12 Aug 2014)
Changed paths:
M src/SDL_gpu/CMakeLists.txt
Log Message:
-----------
Fix SDL_gpu dependency detection.
Merged from SDL_gpu's source tree.
Compare: https://github.com/wesnoth/wesnoth/compare/623484b2be1d...20370a99b883
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