[Commits] [wesnoth/wesnoth] 3154b0: fix showing mp_connect between sp scenarios

GitHub noreply at github.com
Sat Aug 16 05:25:05 UTC 2014


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 3154b0760504629c2e052be1615a5283827421c7
      https://github.com/wesnoth/wesnoth/commit/3154b0760504629c2e052be1615a5283827421c7
  Author: Nathan Walker <nathan.b.walker at vanderbilt.edu>
  Date:   2014-08-16 (Sat, 16 Aug 2014)

  Changed paths:
    M src/mp_game_utils.cpp
    M src/playcampaign.cpp

  Log Message:
  -----------
  fix showing mp_connect between sp scenarios

show_connect ("configure sides" in advanced settings dialog) is now carried over between scenarios, and is used to determine whether to show mp_connect between scenarios. it is used as the default value of allow_new_game_flag, so setting allow_new_game in config will override show_connect for scenarios after the first one. also, mp_connect will be shown between scenarios regardless of settings if debug mode is enabled (this is unchanged).





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