[Commits] [wesnoth/wesnoth] d11be8: DiD S10: small initial cutscene tweaks (see extend...
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Sat Dec 20 13:09:10 UTC 2014
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: d11be85a42c58df27573a12d45f71d769a664f97
https://github.com/wesnoth/wesnoth/commit/d11be85a42c58df27573a12d45f71d769a664f97
Author: Charles Dang <exodia339 at gmail.com>
Date: 2014-12-21 (Sun, 21 Dec 2014)
Changed paths:
M data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg
Log Message:
-----------
DiD S10: small initial cutscene tweaks (see extended description)
* Moved Volk so his sprite is visible for his first dialog lines
* Move Volk one unit N instead of NE when snatching book/dismissing Malin
* Changed Malin's three-pause moment path to a single move sequence (like he's rushing after Volk)
* Safeguard placement of book overlay by filtering on an id instead of a loc
Commit: 267c5bbd59f2d2a8f8af1d69733d9898014cf9ee
https://github.com/wesnoth/wesnoth/commit/267c5bbd59f2d2a8f8af1d69733d9898014cf9ee
Author: Charles Dang <exodia339 at gmail.com>
Date: 2014-12-21 (Sun, 21 Dec 2014)
Changed paths:
M data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg
M data/campaigns/Descent_Into_Darkness/utils/macros.cfg
Log Message:
-----------
DiD: expand remaining four cases of DELAY and removed macro
Compare: https://github.com/wesnoth/wesnoth/compare/3221ae2a0218...267c5bbd59f2
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