[Commits] [wesnoth/wesnoth] 3217ce: mp: Fix game password being sent under the wrong p...

GitHub noreply at github.com
Mon Dec 22 02:26:28 UTC 2014


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 3217cebaf0753e70422acb9bd20b3c4c64fb0a24
      https://github.com/wesnoth/wesnoth/commit/3217cebaf0753e70422acb9bd20b3c4c64fb0a24
  Author: Ignacio R. Morelle <shadowm at wesnoth.org>
  Date:   2014-12-21 (Sun, 21 Dec 2014)

  Changed paths:
    M changelog
    M players_changelog
    M src/game_initialization/connect_engine.cpp

  Log Message:
  -----------
  mp: Fix game password being sent under the wrong parent node (bug #23015)

The password was sent under the client message's root node, rather than
the [create_game] subnode where the MP server expects to find the
password. This caused games created by affected clients to always lack a
join password.

This bug was presumably introduced by commit
13e22fd6f153d10f64888db1655a0e8add9a871f (1.11.6+dev).





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