[Commits] [wesnoth/wesnoth] d42b86: fixup gamestate initialization
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noreply at github.com
Tue Dec 23 10:50:34 UTC 2014
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: d42b86ad3f337ee4f79e4c5996d6113e4d5d190f
https://github.com/wesnoth/wesnoth/commit/d42b86ad3f337ee4f79e4c5996d6113e4d5d190f
Author: Chris Beck <render787 at gmail.com>
Date: 2014-12-23 (Tue, 23 Dec 2014)
Changed paths:
M src/game_events/manager.cpp
M src/game_events/manager.hpp
M src/game_events/pump.cpp
M src/game_events/pump.hpp
M src/game_state.cpp
M src/game_state.hpp
M src/play_controller.cpp
M src/replay_controller.cpp
Log Message:
-----------
fixup gamestate initialization
- eliminate the "gamestate::init returns a whiteboard" hack
- store all resources used in game_events in a shared_ptr for easy
access
- add a bind function for binding the gamestate to play_controller
assets
- eliminate obsoleted functions
This fixes up commit fbcfa99c811c91538588e783dfc2d97406ab84ee
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