[Commits] [wesnoth/wesnoth-old] 985ff4: SotBE S13: take half the villages off the map
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noreply at github.com
Thu Feb 13 17:42:38 UTC 2014
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth-old
Commit: 985ff47602eeabb922af271d123870402f73adb1
https://github.com/wesnoth/wesnoth-old/commit/985ff47602eeabb922af271d123870402f73adb1
Author: mattsc <mattsc000 at gmail.com>
Date: 2014-02-13 (Thu, 13 Feb 2014)
Changed paths:
M data/campaigns/Son_Of_The_Black_Eye/maps/13_The_Dwarvish_Stand.map
Log Message:
-----------
SotBE S13: take half the villages off the map
This is for balancing reasons, to make the scenario a bit harder and
also to make carry-over smaller and more stable.
Commit: b45f6591b25d1e7771f7b82bb109ced2d5bb95b3
https://github.com/wesnoth/wesnoth-old/commit/b45f6591b25d1e7771f7b82bb109ced2d5bb95b3
Author: mattsc <mattsc000 at gmail.com>
Date: 2014-02-13 (Thu, 13 Feb 2014)
Changed paths:
M data/campaigns/Son_Of_The_Black_Eye/scenarios/13_The_Dwarvish_Stand.cfg
Log Message:
-----------
SotBE S13: balancing adjustments to gold and turn number
Compare: https://github.com/wesnoth/wesnoth-old/compare/73583d3e95bb...b45f6591b25d
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