[Commits] [wesnoth/wesnoth-old] e9841d: create display::blindfold accessors

GitHub noreply at github.com
Mon Feb 24 03:32:49 UTC 2014


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth-old
  Commit: e9841da6f52e0056460249b30bba37ec1ebd65d9
      https://github.com/wesnoth/wesnoth-old/commit/e9841da6f52e0056460249b30bba37ec1ebd65d9
  Author: Chris Beck <render787 at gmail.com>
  Date:   2014-02-23 (Sun, 23 Feb 2014)

  Changed paths:
    M src/display.cpp
    M src/display.hpp

  Log Message:
  -----------
  create display::blindfold accessors


  Commit: e8fcf0bae0192847c04bbccb9c1933a27ac0ef3d
      https://github.com/wesnoth/wesnoth-old/commit/e8fcf0bae0192847c04bbccb9c1933a27ac0ef3d
  Author: Chris Beck <render787 at gmail.com>
  Date:   2014-02-23 (Sun, 23 Feb 2014)

  Changed paths:
    M src/display.hpp

  Log Message:
  -----------
  create blindfold struct


  Commit: 2cf867aa371a1457bb0005f4adca3ef95c306b09
      https://github.com/wesnoth/wesnoth-old/commit/2cf867aa371a1457bb0005f4adca3ef95c306b09
  Author: Chris Beck <render787 at gmail.com>
  Date:   2014-02-23 (Sun, 23 Feb 2014)

  Changed paths:
    M src/playmp_controller.cpp
    M src/playmp_controller.hpp

  Log Message:
  -----------
  use blindfold struct in playmp controller to implement feature


  Commit: 491b1def742b41022ef7cac7fdf4cdaa76ca17fb
      https://github.com/wesnoth/wesnoth-old/commit/491b1def742b41022ef7cac7fdf4cdaa76ca17fb
  Author: Chris Beck <render787 at gmail.com>
  Date:   2014-02-23 (Sun, 23 Feb 2014)

  Changed paths:
    M src/display.hpp

  Log Message:
  -----------
  implement blindfold by shroud


  Commit: 5e28b7c109b048b63003629d25dd278e15301205
      https://github.com/wesnoth/wesnoth-old/commit/5e28b7c109b048b63003629d25dd278e15301205
  Author: Chris Beck <render787 at gmail.com>
  Date:   2014-02-23 (Sun, 23 Feb 2014)

  Changed paths:
    M src/display.cpp
    M src/display.hpp

  Log Message:
  -----------
  minimap does not draw units if blindfolded

display.show_everything() returns false if blindfolded


  Commit: 20440faa552c5e03887962d025ac32bce60e2d84
      https://github.com/wesnoth/wesnoth-old/commit/20440faa552c5e03887962d025ac32bce60e2d84
  Author: Chris Beck <render787 at gmail.com>
  Date:   2014-02-23 (Sun, 23 Feb 2014)

  Changed paths:
    M src/unit.cpp

  Log Message:
  -----------
  units now say that blind observers can't see them


  Commit: 1176119024fb2352f4c6f98d131409dbd3ed45ab
      https://github.com/wesnoth/wesnoth-old/commit/1176119024fb2352f4c6f98d131409dbd3ed45ab
  Author: Chris Beck <render787 at gmail.com>
  Date:   2014-02-23 (Sun, 23 Feb 2014)

  Changed paths:
    M src/display.cpp

  Log Message:
  -----------
  try to disable reachmap info in blindfold


  Commit: 2cfe43dd73e14b6bbfaff0fa049660d1a2ac86a7
      https://github.com/wesnoth/wesnoth-old/commit/2cfe43dd73e14b6bbfaff0fa049660d1a2ac86a7
  Author: Chris Beck <beck.ct at gmail.com>
  Date:   2014-02-23 (Sun, 23 Feb 2014)

  Changed paths:
    M src/display.cpp
    M src/display.hpp
    M src/playmp_controller.cpp
    M src/playmp_controller.hpp
    M src/unit.cpp

  Log Message:
  -----------
  Merge pull request #111 from cbeck88/blindfold_ii

Blindfold ii


Compare: https://github.com/wesnoth/wesnoth-old/compare/2a9b54e98a44...2cfe43dd73e1


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