[Commits] [wesnoth/wesnoth] e7eb08: fix bug 22086, by storing map data correctly in sa...
GitHub
noreply at github.com
Thu Jul 10 23:28:15 UTC 2014
Branch: refs/heads/1.12
Home: https://github.com/wesnoth/wesnoth
Commit: e7eb08d0cd2d57b55bf084b669fbeec8d283db33
https://github.com/wesnoth/wesnoth/commit/e7eb08d0cd2d57b55bf084b669fbeec8d283db33
Author: Chris Beck <render787 at gmail.com>
Date: 2014-07-10 (Thu, 10 Jul 2014)
Changed paths:
M src/dialogs.cpp
M src/game_controller.cpp
M src/gamestatus.cpp
M src/savegame.cpp
Log Message:
-----------
fix bug 22086, by storing map data correctly in savegame summaries
The bug was that minimap previews for save games were not appearing,
or that the wrong ones were appearing.
It seems that because of more relics from this commit / related,
https://github.com/wesnoth/wesnoth/commit/c17d84b12
the savegame summaries generated by "extract savegame summary" were
bugged and didn't store the map data correctly. This bug wasn't
obvious because the save game load dialog tries to scavenge what
ever the current game config is for map data if it can't find this,
but all of the saveindex data was being generated incorrectly.
After this commit all the save files seem to work correctly,
except for start-of-scenario saves for reasons that aren't clear
to me, and which I think is a separate issue. (In that case,
something is going wrong with the game_config lookup process most
likely.)
This only appears to fix the bug for normal saves, autosaves, and
replay saves.
Commit: 71d867a01f58d3250d0dd66a23de5b3d706cfb02
https://github.com/wesnoth/wesnoth/commit/71d867a01f58d3250d0dd66a23de5b3d706cfb02
Author: Chris Beck <render787 at gmail.com>
Date: 2014-07-10 (Thu, 10 Jul 2014)
Changed paths:
M RELEASE_NOTES
M changelog
M players_changelog
Log Message:
-----------
update changelogs
Compare: https://github.com/wesnoth/wesnoth/compare/d65d03c23116...71d867a01f58
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