[Commits] [wesnoth/wesnoth] 0f2777: no movement orbs for enemy statues
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Tue Jun 3 17:44:21 UTC 2014
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 0f2777e1679fd09e60ff028d9f0b0695121e9c31
https://github.com/wesnoth/wesnoth/commit/0f2777e1679fd09e60ff028d9f0b0695121e9c31
Author: Chris Beck <render787 at gmail.com>
Date: 2014-06-03 (Tue, 03 Jun 2014)
Changed paths:
M src/unit.cpp
Log Message:
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no movement orbs for enemy statues
Putting a movement orb on an enemy petrified unit is rather
redundant, so this commit prevents that behavior. Statues owned
by the viewing team will still have orbs, which seems acceptable.
Commit: eb9076af9a7c09f94b592dcbc52a0c2eb30433f4
https://github.com/wesnoth/wesnoth/commit/eb9076af9a7c09f94b592dcbc52a0c2eb30433f4
Author: Alexander van Gessel <AI0867 at gmail.com>
Date: 2014-06-03 (Tue, 03 Jun 2014)
Changed paths:
M src/unit.cpp
Log Message:
-----------
Merge pull request #186 from cbeck88/fixup_statue_orbs
no movement orbs for enemy statues
Compare: https://github.com/wesnoth/wesnoth/compare/79f1e2e836db...eb9076af9a7c
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