[Commits] [wesnoth/wesnoth] 33689f: fixup prior commit
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noreply at github.com
Wed Jun 11 18:51:53 UTC 2014
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 33689f6c7cbf50aca8634435e411fddb78dc9fbc
https://github.com/wesnoth/wesnoth/commit/33689f6c7cbf50aca8634435e411fddb78dc9fbc
Author: Chris Beck <render787 at gmail.com>
Date: 2014-06-11 (Wed, 11 Jun 2014)
Changed paths:
M src/reports.cpp
Log Message:
-----------
fixup prior commit
Commit: 656870ca64a982b7a76d6b0fd61e343cb2781adb
https://github.com/wesnoth/wesnoth/commit/656870ca64a982b7a76d6b0fd61e343cb2781adb
Author: Chris Beck <render787 at gmail.com>
Date: 2014-06-11 (Wed, 11 Jun 2014)
Changed paths:
M src/map.cpp
M src/map.hpp
M src/map_location.cpp
M src/map_location.hpp
M src/replay.cpp
M src/team.cpp
M src/terrain_filter.cpp
M src/tod_manager.cpp
Log Message:
-----------
move parse_location_range to map:: object
This function required the use of resources::game_map, so properly
should be a method of game_map. This will help us to make sure that
such functions work when using either the editor or the play
controller, or the replay controller, and generally improve
encapsulation.
Commit: c88b64be2311a33f418840172c04f01fa6a05e49
https://github.com/wesnoth/wesnoth/commit/c88b64be2311a33f418840172c04f01fa6a05e49
Author: Chris Beck <render787 at gmail.com>
Date: 2014-06-11 (Wed, 11 Jun 2014)
Changed paths:
M src/image.cpp
M src/image.hpp
M src/loadscreen.cpp
M src/sdl/texture.cpp
M src/sdl/texture.hpp
M src/sdl/window.cpp
M src/sdl/window.hpp
Log Message:
-----------
Merge branch 'master' of git://github.com/wesnoth/wesnoth
Compare: https://github.com/wesnoth/wesnoth/compare/4a179629c4b5...c88b64be2311
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