[Commits] [wesnoth/wesnoth] 20267c: fix get_user_choice_multiple_sides
GitHub
noreply at github.com
Sun Jun 15 22:05:14 UTC 2014
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 20267cec05f36202fafb306a6304e272ce95bea3
https://github.com/wesnoth/wesnoth/commit/20267cec05f36202fafb306a6304e272ce95bea3
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2014-06-15 (Sun, 15 Jun 2014)
Changed paths:
M src/CMakeLists.txt
M src/SConscript
M src/playmp_controller.cpp
M src/playmp_controller.hpp
M src/replay.cpp
M src/synced_context.cpp
M src/synced_context.hpp
A src/syncmp_handler.cpp
A src/syncmp_handler.hpp
Log Message:
-----------
fix get_user_choice_multiple_sides
the comment in replay.cpp says we want "send data to others" so
calling "pull_remote_user_input" is not really correct. I added a
function synced_context::send_user_choice for this case.
this fixes a bug where players can get an oos error in
wesnoth.synconize_choice
I backported a simpler version to 1.12:
0e79ef919f5718cd8024bbbac31ed1e7b67e4fc7 because i don't know whether
this bug can happen in 1.12 too.
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