[Commits] [wesnoth/wesnoth] fd9379: fixup 13155c4f41c7d60f9dec1e323eaa9477a54aaec3
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noreply at github.com
Wed Jun 18 21:59:12 UTC 2014
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: fd9379e276faccafbaaa4c57def594ac7df8509c
https://github.com/wesnoth/wesnoth/commit/fd9379e276faccafbaaa4c57def594ac7df8509c
Author: Chris Beck <render787 at gmail.com>
Date: 2014-06-18 (Wed, 18 Jun 2014)
Changed paths:
M src/display.cpp
Log Message:
-----------
fixup 13155c4f41c7d60f9dec1e323eaa9477a54aaec3
In this commit, the order in which fake units vs real units was
changed without realizing the significance. Comments near to the
fake_units code makes it clear that the fake units are intended
to be drawn after the real units, so that e.g. when the whiteboard
is used, the fake units draw over the real ones.
Commit: 44a0752cb4b72db117c6d5c118e14a4b90eb13ed
https://github.com/wesnoth/wesnoth/commit/44a0752cb4b72db117c6d5c118e14a4b90eb13ed
Author: Chris Beck <render787 at gmail.com>
Date: 2014-06-18 (Wed, 18 Jun 2014)
Changed paths:
M src/display.cpp
M src/fake_unit_manager.hpp
M src/game_display.cpp
Log Message:
-----------
fake unit manager returns a range rather than & to container
Compare: https://github.com/wesnoth/wesnoth/compare/876b24b5310e...44a0752cb4b7
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