[Commits] [wesnoth/wesnoth] 8969c7: Random Recruit Micro AI: fix bug with custom castl...
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noreply at github.com
Thu Jun 19 16:30:23 UTC 2014
Branch: refs/heads/1.12
Home: https://github.com/wesnoth/wesnoth
Commit: 8969c7a60eb5196b1bc39315d519afb73b0783a3
https://github.com/wesnoth/wesnoth/commit/8969c7a60eb5196b1bc39315d519afb73b0783a3
Author: mattsc <mattsc000 at gmail.com>
Date: 2014-06-19 (Thu, 19 Jun 2014)
Changed paths:
M changelog
M data/ai/micro_ais/cas/ca_recruit_random.lua
Log Message:
-----------
Random Recruit Micro AI: fix bug with custom castle terrain
Previously, only terrain with C or K in the terrain code passed the
SLF. Now we check whether the hex is a castle instead, independent of
the terrain code.
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