[Commits] [wesnoth/wesnoth] 7708d0: workaround for bug #21797
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noreply at github.com
Tue Mar 18 22:25:35 UTC 2014
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 7708d06a93b6b97923cafa162286f0739faa4a16
https://github.com/wesnoth/wesnoth/commit/7708d06a93b6b97923cafa162286f0739faa4a16
Author: Chris Beck <render787 at gmail.com>
Date: 2014-03-18 (Tue, 18 Mar 2014)
Changed paths:
M changelog
M src/playcampaign.cpp
Log Message:
-----------
workaround for bug #21797
at a certain point in playcampaign.cpp after the level has ended, wesnoth was
grabbing .child("end_level_data"), and writing carry_over sides.
this would cause "mandatory child missing" errors in the test case described.
we fix the error by checking if the child was not present and if so adding it.
however, it may indicate a more fundamental bug involving reloaded games.
Commit: 342ba990303bb92372b37aa65048b96e692fe51c
https://github.com/wesnoth/wesnoth/commit/342ba990303bb92372b37aa65048b96e692fe51c
Author: Chris Beck <render787 at gmail.com>
Date: 2014-03-18 (Tue, 18 Mar 2014)
Changed paths:
M changelog
M data/ai/micro_ais/cas/ca_patrol.lua
R py-compile
A utils/py-compile
Log Message:
-----------
Merge branch 'master' of https://github.com/wesnoth/wesnoth
Compare: https://github.com/wesnoth/wesnoth/compare/983f14663d4e...342ba990303b
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