[Commits] [wesnoth/wesnoth] e2ce7e: Add the initial SDL_Texture wrapper code.
GitHub
noreply at github.com
Thu Mar 20 21:37:22 UTC 2014
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: e2ce7ec219690b47c17586e0755087b3314f99ea
https://github.com/wesnoth/wesnoth/commit/e2ce7ec219690b47c17586e0755087b3314f99ea
Author: Mark de Wever <koraq at xs4all.nl>
Date: 2014-03-20 (Thu, 20 Mar 2014)
Changed paths:
M src/CMakeLists.txt
M src/SConscript
A src/sdl/texture.cpp
A src/sdl/texture.hpp
Log Message:
-----------
Add the initial SDL_Texture wrapper code.
Commit: ba447c16e63cad52b4bda4628e0d0983ee505565
https://github.com/wesnoth/wesnoth/commit/ba447c16e63cad52b4bda4628e0d0983ee505565
Author: Mark de Wever <koraq at xs4all.nl>
Date: 2014-03-20 (Thu, 20 Mar 2014)
Changed paths:
M src/sdl/window.cpp
M src/sdl/window.hpp
Log Message:
-----------
Add texture creation code for the window.
Since textures are attached to a renderer the window (and thus its
renderer) often is the best place to create the texture.
Commit: 69b9b01dc42f4d148a611750c4e1f1f3893c0b24
https://github.com/wesnoth/wesnoth/commit/69b9b01dc42f4d148a611750c4e1f1f3893c0b24
Author: Mark de Wever <koraq at xs4all.nl>
Date: 2014-03-20 (Thu, 20 Mar 2014)
Changed paths:
M src/CMakeLists.txt
M src/SConscript
A src/sdl/texture.cpp
A src/sdl/texture.hpp
M src/sdl/window.cpp
M src/sdl/window.hpp
Log Message:
-----------
Merge branch 'SDL_Texture'
Add a wrapper for the SDL_Texture. This contains the basics more
improvements will be added later.
Compare: https://github.com/wesnoth/wesnoth/compare/60ee02841799...69b9b01dc42f
More information about the Commits
mailing list