[Commits] [wesnoth/wesnoth] 5eee20: clean up instances of std::copy
GitHub
noreply at github.com
Fri Mar 21 09:46:05 UTC 2014
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 5eee20be97ad5470c7faaec18f0cacd21a543566
https://github.com/wesnoth/wesnoth/commit/5eee20be97ad5470c7faaec18f0cacd21a543566
Author: Nathan Walker <nathan.b.walker at vanderbilt.edu>
Date: 2014-03-19 (Wed, 19 Mar 2014)
Changed paths:
M src/ai/testing/ca.cpp
M src/ai/testing/ca_testing_recruitment.cpp
M src/config_cache.cpp
M src/game_preferences.cpp
M src/help.cpp
M src/multiplayer_create.cpp
M src/pathfind/astarsearch.cpp
M src/sdl_utils.cpp
M src/terrain_filter.cpp
M src/tod_manager.cpp
M src/unit_map.cpp
M src/whiteboard/side_actions.cpp
M src/widgets/textbox.cpp
Log Message:
-----------
clean up instances of std::copy
In many places, std::copy was used with back_inserters, or other
std::inserters. These have in most cases been replaced by using the
ranged insert member function of each stl container. Firstly, this makes more
readable code. Also, this is often more efficient because,
if the compiler can find the distance between the source iterators,
it only has to make one block allocation and then fill it
with values. In other cases, containers were being default constructed
and then std::copy'd into with some form of inserter. These were cleaned up
by using the iterator range constructor instead.
Use of std::copy was especially egregious in the case of associative
containers such as map and set. Sometimes back_inserter was
being used, other times std::inserter set at front, but it doesn't matter
because there is no front or back when inserting, and it's much cleaner
to just use set or map::insert(iterator begin, iterator end).
Commit: efec4735ed574fba1a541c3cf9bcc9db38fb04a1
https://github.com/wesnoth/wesnoth/commit/efec4735ed574fba1a541c3cf9bcc9db38fb04a1
Author: Nathan Walker <nathan.b.walker at vanderbilt.edu>
Date: 2014-03-19 (Wed, 19 Mar 2014)
Changed paths:
M src/config_cache.cpp
M src/game_preferences.cpp
M src/help.cpp
M src/multiplayer_create.cpp
M src/sdl_utils.cpp
M src/terrain_filter.cpp
Log Message:
-----------
(cosmetic) fix code tabs
Codeblocks made some of my tabs into spaces and I had to fix it.
Also, forgot to mention this before, but I cleaned up some of the code
for astarsearch.cpp as well.
Commit: 923519d75ad30debefa683b3567ee9448f6396b0
https://github.com/wesnoth/wesnoth/commit/923519d75ad30debefa683b3567ee9448f6396b0
Author: Nathan Walker <nathan.b.walker at vanderbilt.edu>
Date: 2014-03-19 (Wed, 19 Mar 2014)
Changed paths:
M src/config.cpp
Log Message:
-----------
Change config assignment op to copy-and-swap
The previous implementation was not strongly exception safe.
This code is nearly identical logically, but with strong exception safety.
It's also good practice and more readable.
Commit: eb48917ce56f7cd5453131124f3dc3cea792b2c7
https://github.com/wesnoth/wesnoth/commit/eb48917ce56f7cd5453131124f3dc3cea792b2c7
Author: lipk <lipkab at zoho.com>
Date: 2014-03-21 (Fri, 21 Mar 2014)
Changed paths:
M src/ai/testing/ca.cpp
M src/ai/testing/ca_testing_recruitment.cpp
M src/config.cpp
M src/config_cache.cpp
M src/game_preferences.cpp
M src/help.cpp
M src/multiplayer_create.cpp
M src/pathfind/astarsearch.cpp
M src/terrain_filter.cpp
M src/tod_manager.cpp
M src/unit_map.cpp
M src/whiteboard/side_actions.cpp
M src/widgets/textbox.cpp
Log Message:
-----------
Merge pull request #122 from Rift-Walker/config_edits
Config edits
Compare: https://github.com/wesnoth/wesnoth/compare/d21988165601...eb48917ce56f
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