[Commits] [wesnoth/wesnoth] f6b52f: Add the SDL exception class.
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noreply at github.com
Mon Mar 24 19:17:25 UTC 2014
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: f6b52f338cce591efd57b22c2a77c49793697171
https://github.com/wesnoth/wesnoth/commit/f6b52f338cce591efd57b22c2a77c49793697171
Author: Mark de Wever <koraq at xs4all.nl>
Date: 2014-03-23 (Sun, 23 Mar 2014)
Changed paths:
M src/CMakeLists.txt
M src/SConscript
A src/sdl/exception.cpp
A src/sdl/exception.hpp
Log Message:
-----------
Add the SDL exception class.
Commit: 982a84447043c4e544977e37d8f8e4356579b899
https://github.com/wesnoth/wesnoth/commit/982a84447043c4e544977e37d8f8e4356579b899
Author: Mark de Wever <koraq at xs4all.nl>
Date: 2014-03-23 (Sun, 23 Mar 2014)
Changed paths:
M src/game.cpp
Log Message:
-----------
Catch the new SDL exception in the main game.
Commit: f1793ab3e8313bbb4cea0c54e051d6a8d2fd58ff
https://github.com/wesnoth/wesnoth/commit/f1793ab3e8313bbb4cea0c54e051d6a8d2fd58ff
Author: Mark de Wever <koraq at xs4all.nl>
Date: 2014-03-23 (Sun, 23 Mar 2014)
Changed paths:
M src/sdl/texture.cpp
M src/sdl/window.cpp
Log Message:
-----------
Use the new SDL exception in the SDL code.
Also:
* Fix a copy paste error in an error message.
* Make creation failures of a texture object throwing an exception.
Commit: 4b298611fb358f863e394486e02201143987b8f5
https://github.com/wesnoth/wesnoth/commit/4b298611fb358f863e394486e02201143987b8f5
Author: Mark de Wever <koraq at xs4all.nl>
Date: 2014-03-24 (Mon, 24 Mar 2014)
Changed paths:
M src/CMakeLists.txt
M src/SConscript
M src/game.cpp
A src/sdl/exception.cpp
A src/sdl/exception.hpp
M src/sdl/texture.cpp
M src/sdl/window.cpp
Log Message:
-----------
Merge branch 'SDL2_exception'
Improves the exception handling for the SDL2 code.
Compare: https://github.com/wesnoth/wesnoth/compare/d79b7d654731...4b298611fb35
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