[Commits] [wesnoth/wesnoth] a7ceb2: rename variable_info_3 -> variable_info
GitHub
noreply at github.com
Tue Nov 11 19:51:52 UTC 2014
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: a7ceb23eb2adeed96a39e8c89c5fcfe229515031
https://github.com/wesnoth/wesnoth/commit/a7ceb23eb2adeed96a39e8c89c5fcfe229515031
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2014-11-11 (Tue, 11 Nov 2014)
Changed paths:
M src/variable_info.cpp
M src/variable_info.hpp
M src/variable_info_detail.hpp
Log Message:
-----------
rename variable_info_3 -> variable_info
the only reason thart this was called variable_info_3 is that it was my
third try to implement it (my second try that used boost::variant for
the differnet states turned out to be too slow)
Commit: 73b523a077ead06f3bcc89961955a4560b3a4ceb
https://github.com/wesnoth/wesnoth/commit/73b523a077ead06f3bcc89961955a4560b3a4ceb
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2014-11-11 (Tue, 11 Nov 2014)
Changed paths:
M src/variable_info.cpp
Log Message:
-----------
refactor variable_info.cpp
this is a strict refactor which shouldn't change the compiled code.
Commit: f777c3ce186758ddc771fd4148fbd455f1533d49
https://github.com/wesnoth/wesnoth/commit/f777c3ce186758ddc771fd4148fbd455f1533d49
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2014-11-11 (Tue, 11 Nov 2014)
Changed paths:
M src/scripting/game_lua_kernel.cpp
Log Message:
-----------
get rid of preprocessor conditional
having 2 different implementations (one for c++11 and one for c++03)
makes the code harder to maintain.
Compare: https://github.com/wesnoth/wesnoth/compare/19caaa667a64...f777c3ce1867
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