[Commits] [wesnoth/wesnoth] 0ef772: move the "ready to start" sound to the "turn bell"...
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noreply at github.com
Sat Oct 11 04:56:37 UTC 2014
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 0ef772257c35ab4e170640f69e3c92600dbf8fbb
https://github.com/wesnoth/wesnoth/commit/0ef772257c35ab4e170640f69e3c92600dbf8fbb
Author: Chris Beck <render787 at gmail.com>
Date: 2014-10-11 (Sat, 11 Oct 2014)
Changed paths:
M src/multiplayer_connect.cpp
Log Message:
-----------
move the "ready to start" sound to the "turn bell" channel
This allows us to play all the sounds correctly in mp without
needing more than two UI channels.
The second UI channel was created in this commit:
e39797b6ad615d4f619751a6ec6510ca716f5811
Together these fix a problem reported here:
http://forums.wesnoth.org/viewtopic.php?f=4&t=41059#p576534
Commit: 84dc376a3625b6a17e86471cd6e838791a6b22ee
https://github.com/wesnoth/wesnoth/commit/84dc376a3625b6a17e86471cd6e838791a6b22ee
Author: Chris Beck <render787 at gmail.com>
Date: 2014-10-11 (Sat, 11 Oct 2014)
Changed paths:
M changelog
Log Message:
-----------
update changelog
Compare: https://github.com/wesnoth/wesnoth/compare/e39797b6ad61...84dc376a3625
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