[Commits] [wesnoth/wesnoth] 0ef772: move the "ready to start" sound to the "turn bell"...

GitHub noreply at github.com
Sat Oct 11 04:56:37 UTC 2014


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 0ef772257c35ab4e170640f69e3c92600dbf8fbb
      https://github.com/wesnoth/wesnoth/commit/0ef772257c35ab4e170640f69e3c92600dbf8fbb
  Author: Chris Beck <render787 at gmail.com>
  Date:   2014-10-11 (Sat, 11 Oct 2014)

  Changed paths:
    M src/multiplayer_connect.cpp

  Log Message:
  -----------
  move the "ready to start" sound to the "turn bell" channel

This allows us to play all the sounds correctly in mp without
needing more than two UI channels.

The second UI channel was created in this commit:
e39797b6ad615d4f619751a6ec6510ca716f5811

Together these fix a problem reported here:
http://forums.wesnoth.org/viewtopic.php?f=4&t=41059#p576534


  Commit: 84dc376a3625b6a17e86471cd6e838791a6b22ee
      https://github.com/wesnoth/wesnoth/commit/84dc376a3625b6a17e86471cd6e838791a6b22ee
  Author: Chris Beck <render787 at gmail.com>
  Date:   2014-10-11 (Sat, 11 Oct 2014)

  Changed paths:
    M changelog

  Log Message:
  -----------
  update changelog


Compare: https://github.com/wesnoth/wesnoth/compare/e39797b6ad61...84dc376a3625


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