[Commits] [wesnoth/wesnoth] 972ae8: fixup preprocessor symbols controlling SDL MIXER m...
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noreply at github.com
Fri Oct 31 03:14:50 UTC 2014
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 972ae8d78a318e1dece92bf57a4d77672373c60a
https://github.com/wesnoth/wesnoth/commit/972ae8d78a318e1dece92bf57a4d77672373c60a
Author: Chris Beck <render787 at gmail.com>
Date: 2014-10-30 (Thu, 30 Oct 2014)
Changed paths:
M src/sound.cpp
Log Message:
-----------
fixup preprocessor symbols controlling SDL MIXER min version
Previously, the code that requires SDL_mixer v 1.2.12 was guarded
by #ifdef PANDORA, since this was the only platform intended to
use this. However, it turns out that OS X < 10.5 has a hard time
getting this library as well.
Instead of branching by platform, here we just check the version
defind by the SDL_mixer header, and include the code appropriate.
We rely on the scons / cmake / project file to fail any build which
should be done with the recent version.
Commit: 774cafc2be26855db43649ba0c9decc2739508a4
https://github.com/wesnoth/wesnoth/commit/774cafc2be26855db43649ba0c9decc2739508a4
Author: Chris Beck <render787 at gmail.com>
Date: 2014-10-30 (Thu, 30 Oct 2014)
Changed paths:
M src/game_data.hpp
Log Message:
-----------
Merge branch 'master' of https://github.com/wesnoth/wesnoth
Compare: https://github.com/wesnoth/wesnoth/compare/2d8807357a5a...774cafc2be26
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