[Commits] [wesnoth/wesnoth] c4ad38: Revert failed attempt to fix slow/poison sounds

GitHub noreply at github.com
Fri Apr 17 05:47:32 UTC 2015


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: c4ad38a251e060d72fb3cd65d6eef3344b72ceaa
      https://github.com/wesnoth/wesnoth/commit/c4ad38a251e060d72fb3cd65d6eef3344b72ceaa
  Author: ln-zookeeper <lari.nieminen at iki.fi>
  Date:   2015-04-17 (Fri, 17 Apr 2015)

  Changed paths:
    M data/campaigns/Dead_Water/units/Kraken.cfg
    M data/campaigns/Delfadors_Memoirs/units/Wose_Shaman.cfg
    M data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Annalist.cfg
    M data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Loremaster.cfg
    M data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Witness.cfg
    M data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Druid.cfg
    M data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Hunter.cfg
    M data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Prowler.cfg
    M data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Sentinel.cfg
    M data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Shaman.cfg
    M data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Shyde.cfg
    M data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg
    M data/campaigns/Under_the_Burning_Suns/units/elves/Nym.cfg
    M data/campaigns/Under_the_Burning_Suns/units/orcs/Dark_Assassin1.cfg
    M data/core/macros/sound-utils.cfg
    M data/core/units/elves/Druid.cfg
    M data/core/units/elves/Enchantress.cfg
    M data/core/units/elves/Shaman.cfg
    M data/core/units/elves/Shyde.cfg
    M data/core/units/elves/Sorceress.cfg
    M data/core/units/elves/Sylph.cfg
    M data/core/units/goblins/Direwolf_Rider.cfg
    M data/core/units/goblins/Pillager.cfg
    M data/core/units/humans/Outlaw_Assassin.cfg
    M data/core/units/khalifate/Ghazi.cfg
    M data/core/units/khalifate/Khalid.cfg
    M data/core/units/khalifate/Shuja.cfg
    M data/core/units/merfolk/Entangler.cfg
    M data/core/units/merfolk/Netcaster.cfg
    M data/core/units/monsters/Cuttle_Fish.cfg
    M data/core/units/monsters/Giant_Scorpion.cfg
    M data/core/units/monsters/Giant_Spider.cfg
    M data/core/units/monsters/Water_Serpent.cfg
    M data/core/units/orcs/Assassin.cfg
    M data/core/units/orcs/Nightblade.cfg
    M data/core/units/orcs/Slayer.cfg
    M data/core/units/undead/Corpse_Ghast.cfg
    M data/core/units/undead/Corpse_Ghoul.cfg
    M data/core/units/undead/Corpse_Necrophage.cfg

  Log Message:
  -----------
  Revert failed attempt to fix slow/poison sounds

The fix failed because attacker/defender hits events are fired after the
attack animation has finished, not in the middle of it when the hit
occurs.





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