[Commits] [wesnoth/wesnoth] c4ad38: Revert failed attempt to fix slow/poison sounds
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noreply at github.com
Fri Apr 17 05:47:32 UTC 2015
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: c4ad38a251e060d72fb3cd65d6eef3344b72ceaa
https://github.com/wesnoth/wesnoth/commit/c4ad38a251e060d72fb3cd65d6eef3344b72ceaa
Author: ln-zookeeper <lari.nieminen at iki.fi>
Date: 2015-04-17 (Fri, 17 Apr 2015)
Changed paths:
M data/campaigns/Dead_Water/units/Kraken.cfg
M data/campaigns/Delfadors_Memoirs/units/Wose_Shaman.cfg
M data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Annalist.cfg
M data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Loremaster.cfg
M data/campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Witness.cfg
M data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Druid.cfg
M data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Hunter.cfg
M data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Prowler.cfg
M data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Sentinel.cfg
M data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Shaman.cfg
M data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Shyde.cfg
M data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg
M data/campaigns/Under_the_Burning_Suns/units/elves/Nym.cfg
M data/campaigns/Under_the_Burning_Suns/units/orcs/Dark_Assassin1.cfg
M data/core/macros/sound-utils.cfg
M data/core/units/elves/Druid.cfg
M data/core/units/elves/Enchantress.cfg
M data/core/units/elves/Shaman.cfg
M data/core/units/elves/Shyde.cfg
M data/core/units/elves/Sorceress.cfg
M data/core/units/elves/Sylph.cfg
M data/core/units/goblins/Direwolf_Rider.cfg
M data/core/units/goblins/Pillager.cfg
M data/core/units/humans/Outlaw_Assassin.cfg
M data/core/units/khalifate/Ghazi.cfg
M data/core/units/khalifate/Khalid.cfg
M data/core/units/khalifate/Shuja.cfg
M data/core/units/merfolk/Entangler.cfg
M data/core/units/merfolk/Netcaster.cfg
M data/core/units/monsters/Cuttle_Fish.cfg
M data/core/units/monsters/Giant_Scorpion.cfg
M data/core/units/monsters/Giant_Spider.cfg
M data/core/units/monsters/Water_Serpent.cfg
M data/core/units/orcs/Assassin.cfg
M data/core/units/orcs/Nightblade.cfg
M data/core/units/orcs/Slayer.cfg
M data/core/units/undead/Corpse_Ghast.cfg
M data/core/units/undead/Corpse_Ghoul.cfg
M data/core/units/undead/Corpse_Necrophage.cfg
Log Message:
-----------
Revert failed attempt to fix slow/poison sounds
The fix failed because attacker/defender hits events are fired after the
attack animation has finished, not in the middle of it when the hit
occurs.
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