[Commits] [wesnoth/wesnoth] 1e32ae: Fix hanging, chasm stone, and plank bridge elevati...
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noreply at github.com
Tue Aug 25 05:31:56 UTC 2015
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 1e32ae69f524dfaa7d550bbd13a9edc1649a80fb
https://github.com/wesnoth/wesnoth/commit/1e32ae69f524dfaa7d550bbd13a9edc1649a80fb
Author: Ignacio R. Morelle <shadowm at wesnoth.org>
Date: 2015-08-25 (Tue, 25 Aug 2015)
Changed paths:
M changelog
M data/core/terrain.cfg
Log Message:
-----------
Fix hanging, chasm stone, and plank bridge elevations
The N-S hanging bridge variant does not need an elevation shift, and
all diagonal variants of the other two were missing their own.
Commit: a55bc986308856752fd4e25a344b8be7bbc709f1
https://github.com/wesnoth/wesnoth/commit/a55bc986308856752fd4e25a344b8be7bbc709f1
Author: Ignacio R. Morelle <shadowm at wesnoth.org>
Date: 2015-08-25 (Tue, 25 Aug 2015)
Changed paths:
M changelog
M data/core/terrain.cfg
Log Message:
-----------
Make hanging, chasm stone, and plank bridges conform to naming conventions
Namely, make the long descriptive name be displayed only in the editor,
and use the "Bridge" shorthand in-game instead.
Compare: https://github.com/wesnoth/wesnoth/compare/58b0697b00ce...a55bc9863088
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