[Commits] [wesnoth/wesnoth] 719914: replace all '_' with spaces in event names
GitHub
noreply at github.com
Sun Dec 20 21:11:55 UTC 2015
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 7199146978b2844e3e14210f74afd67b9e522832
https://github.com/wesnoth/wesnoth/commit/7199146978b2844e3e14210f74afd67b9e522832
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2015-12-20 (Sun, 20 Dec 2015)
Changed paths:
M src/actions/attack.cpp
M src/actions/move.cpp
M src/game_events/menu_item.cpp
M src/playsingle_controller.cpp
Log Message:
-----------
replace all '_' with spaces in event names
This incnsitency was confusing, i choose to use spaces becasue thats
what most event names used.
Commit: d02f76e3c0e4f5036944919034f745b24fd6ecc4
https://github.com/wesnoth/wesnoth/commit/d02f76e3c0e4f5036944919034f745b24fd6ecc4
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2015-12-20 (Sun, 20 Dec 2015)
Changed paths:
M src/gui/dialogs/game_load.cpp
Log Message:
-----------
disable show replay for start-of-scenario saves
This also disables 'cancel orders' for those saves.
Actually 'show replay' should also be disabled when loading the save via
mp load game dialog, but implementing that would be wasted time if we
decide to support replays in map some time.
Commit: ad424f8c0342dfaf59f59c3adc0127ecc6da06d0
https://github.com/wesnoth/wesnoth/commit/ad424f8c0342dfaf59f59c3adc0127ecc6da06d0
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2015-12-20 (Sun, 20 Dec 2015)
Changed paths:
M src/unit.cpp
Log Message:
-----------
remove duration='turn_end' ('turn end' still works)
'turn end' did exactly the same. So we we basicalls did this work twice.
'expire_modifications' is not a cheap taks because it needs to check
every modification in every unit.
Compare: https://github.com/wesnoth/wesnoth/compare/5d390d4de13a...ad424f8c0342
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