[Commits] [wesnoth/wesnoth] 7adda1: NR: use the standard tri-difficulty define range (...

GitHub noreply at github.com
Wed Feb 4 21:11:20 UTC 2015


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 7adda1f12e124d79229c579292c05b508f08b128
      https://github.com/wesnoth/wesnoth/commit/7adda1f12e124d79229c579292c05b508f08b128
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-02-05 (Thu, 05 Feb 2015)

  Changed paths:
    M data/campaigns/Northern_Rebirth/_main.cfg
    M data/campaigns/Northern_Rebirth/scenarios/05a_The_Pursuit.cfg
    M data/campaigns/Northern_Rebirth/scenarios/08b_Ray_of_Hope.cfg

  Log Message:
  -----------
  NR: use the standard tri-difficulty define range (EASY/NORMAL/HARD)

It appears NR once had 4 difficulties, but someone lopped off EASY at some point,
leaving us with NORMAL/HARD/NIGHTMARE. No standard core difficulty macros use this
specific range, resulting in EASY value never being used, and NIGHTMARE inadvertently
being the easiest difficulty by forcing standard values.

This change offsets all difficulty defines by one, to return us to the standard range.
NORMAL is now EASY, since it's the easiest difficulty we have, HARD is now NORMAL, and
NIGHTMARE is now HARD. This results in the campaign being slightly easier, but scaling
correctly.





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