[Commits] [wesnoth/wesnoth] 92bf33: remove unused member variable
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noreply at github.com
Wed Feb 11 21:43:30 UTC 2015
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 92bf33174b50dca44c1a4a24f77d9785a6afa4af
https://github.com/wesnoth/wesnoth/commit/92bf33174b50dca44c1a4a24f77d9785a6afa4af
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2015-02-11 (Wed, 11 Feb 2015)
Changed paths:
M src/team.cpp
M src/team.hpp
M src/teambuilder.cpp
Log Message:
-----------
remove unused member variable
Commit: 7471b4eeec1e6413868768457b19889da488f1ac
https://github.com/wesnoth/wesnoth/commit/7471b4eeec1e6413868768457b19889da488f1ac
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2015-02-11 (Wed, 11 Feb 2015)
Changed paths:
M src/carryover.cpp
M src/carryover.hpp
M src/config.hpp
M src/game_end_exceptions.cpp
M src/game_end_exceptions.hpp
M src/game_initialization/playcampaign.cpp
M src/menu_events.cpp
M src/playsingle_controller.cpp
M src/playsingle_controller.hpp
M src/saved_game.cpp
M src/scripting/game_lua_kernel.cpp
M src/team.cpp
M src/team.hpp
Log Message:
-----------
add side specific results in [endlevel]
adds [result] tags in [endlevel] as suggested in
http://gna.org/bugs/?4960
the following [endlevel] attributes can now be given side spcific:
'result', 'bonus', 'carryover_precentage', 'carryover_add'
In the normnal case we show a victory message on a client if any of the
local humans is victorious, but we have to watch out for border cases
like when there are no human sides and behave just like we did
previously in this case.
This also fixes a bug that the calculated carryover could be different
from what is shown in the message (see comment in playcampaign.cpp that
was removed by this commit)
This also removes some unused functions in carryover.cpp that were
incompatible with this commit.
Commit: 89c461c1c650246d421d6cef57ef015e518be224
https://github.com/wesnoth/wesnoth/commit/89c461c1c650246d421d6cef57ef015e518be224
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2015-02-11 (Wed, 11 Feb 2015)
Changed paths:
M src/scripting/game_lua_kernel.cpp
Log Message:
-----------
restore [endlvel] bonus= default behaviour
bonus= in [endlevel] previously defaulted to true, my last commit
resulted in bonus= defaulting false. this commit restores the previous
behaviour.
Compare: https://github.com/wesnoth/wesnoth/compare/0a2f0b0e6de0...89c461c1c650
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