[Commits] [wesnoth/wesnoth] 88de21: check is_replay on [set_global_variable] and [do_c...
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noreply at github.com
Tue Jan 6 22:58:40 UTC 2015
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 88de21a5ff548689b91dd75b21001e4bb3dc6d45
https://github.com/wesnoth/wesnoth/commit/88de21a5ff548689b91dd75b21001e4bb3dc6d45
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2015-01-06 (Tue, 06 Jan 2015)
Changed paths:
M src/game_events/action_wml.cpp
M src/play_controller.hpp
M src/replay_controller.hpp
M src/synced_context.cpp
Log Message:
-----------
check is_replay on [set_global_variable] and [do_command]
adds a new method is_replay() to check whether we are in a replay.
fixes http://gna.org/bugs/?21906
Also also we make [do_command]/run_in_synced_context_if_not_already more
robust by checking is_replay
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