[Commits] [wesnoth/wesnoth] ff05e0: don't set current_player for ai sides when loading...
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noreply at github.com
Fri Jan 9 17:41:43 UTC 2015
Branch: refs/heads/1.12
Home: https://github.com/wesnoth/wesnoth
Commit: ff05e0038e6d72f740029d2f7a61b84326fbef87
https://github.com/wesnoth/wesnoth/commit/ff05e0038e6d72f740029d2f7a61b84326fbef87
Author: gfgtdf <tischpapier at gmail.com>
Date: 2015-01-09 (Fri, 09 Jan 2015)
Changed paths:
M src/multiplayer_connect_engine.cpp
Log Message:
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don't set current_player for ai sides when loading side users.
makes the code more robust against https://gna.org/bugs/?22968 but i'm not sure whether it is really needed.
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