[Commits] [wesnoth/wesnoth] ff05e0: don't set current_player for ai sides when loading...

GitHub noreply at github.com
Fri Jan 9 17:41:43 UTC 2015


  Branch: refs/heads/1.12
  Home:   https://github.com/wesnoth/wesnoth
  Commit: ff05e0038e6d72f740029d2f7a61b84326fbef87
      https://github.com/wesnoth/wesnoth/commit/ff05e0038e6d72f740029d2f7a61b84326fbef87
  Author: gfgtdf <tischpapier at gmail.com>
  Date:   2015-01-09 (Fri, 09 Jan 2015)

  Changed paths:
    M src/multiplayer_connect_engine.cpp

  Log Message:
  -----------
  don't set current_player for ai sides when loading side users.

makes the code more robust against https://gna.org/bugs/?22968 but i'm not sure whether it is really needed.





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