[Commits] [wesnoth/wesnoth] f46c85: T S1: minor wording change

GitHub noreply at github.com
Tue Jul 28 08:29:25 UTC 2015


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: f46c85b5f0e016c1766f40969ba86f60585ef881
      https://github.com/wesnoth/wesnoth/commit/f46c85b5f0e016c1766f40969ba86f60585ef881
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-07-28 (Tue, 28 Jul 2015)

  Changed paths:
    M data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg

  Log Message:
  -----------
  T S1: minor wording change


  Commit: 273be754f1043cd6edfba4035f37facb471348c3
      https://github.com/wesnoth/wesnoth/commit/273be754f1043cd6edfba4035f37facb471348c3
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-07-28 (Tue, 28 Jul 2015)

  Changed paths:
    M data/campaigns/tutorial/maps/01_Tutorial_part_1.map
    M data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg

  Log Message:
  -----------
  T S1: move the northernmost village a few hexes south

I hadn't realized the player could reach that village, but then be trapped away from
reaching their keep next move. This puts it within range of the keep.

This also provides an out if by some chance, the player is blocked from the village
across the river.


Compare: https://github.com/wesnoth/wesnoth/compare/ff348149566c...273be754f104


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