[Commits] [wesnoth/wesnoth] f46c85: T S1: minor wording change
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noreply at github.com
Tue Jul 28 08:29:25 UTC 2015
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: f46c85b5f0e016c1766f40969ba86f60585ef881
https://github.com/wesnoth/wesnoth/commit/f46c85b5f0e016c1766f40969ba86f60585ef881
Author: Charles Dang <exodia339 at gmail.com>
Date: 2015-07-28 (Tue, 28 Jul 2015)
Changed paths:
M data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg
Log Message:
-----------
T S1: minor wording change
Commit: 273be754f1043cd6edfba4035f37facb471348c3
https://github.com/wesnoth/wesnoth/commit/273be754f1043cd6edfba4035f37facb471348c3
Author: Charles Dang <exodia339 at gmail.com>
Date: 2015-07-28 (Tue, 28 Jul 2015)
Changed paths:
M data/campaigns/tutorial/maps/01_Tutorial_part_1.map
M data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg
Log Message:
-----------
T S1: move the northernmost village a few hexes south
I hadn't realized the player could reach that village, but then be trapped away from
reaching their keep next move. This puts it within range of the keep.
This also provides an out if by some chance, the player is blocked from the village
across the river.
Compare: https://github.com/wesnoth/wesnoth/compare/ff348149566c...273be754f104
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