[Commits] [wesnoth/wesnoth] 1b239a: Added a new unit test for [role]
GitHub
noreply at github.com
Mon Jun 15 09:30:23 UTC 2015
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 1b239aa3e6b7fc22be2a54238ec5ac9468afc5d2
https://github.com/wesnoth/wesnoth/commit/1b239aa3e6b7fc22be2a54238ec5ac9468afc5d2
Author: Elvish_Hunter <elvish.hunter2010 at gmail.com>
Date: 2015-06-10 (Wed, 10 Jun 2015)
Changed paths:
A data/test/scenarios/test_role_types.cfg
M wml_test_schedule
Log Message:
-----------
Added a new unit test for [role]
Commit: 787bd1b9c538c73433c23d0ec52676bcbfa2a052
https://github.com/wesnoth/wesnoth/commit/787bd1b9c538c73433c23d0ec52676bcbfa2a052
Author: Elvish_Hunter <elvish.hunter2010 at gmail.com>
Date: 2015-06-10 (Wed, 10 Jun 2015)
Changed paths:
M data/lua/wml-tags.lua
M src/game_events/action_wml.cpp
Log Message:
-----------
Moved [role] to Lua
This fixes indirectly bug #23630
Commit: 79d44d048619348b662cb371dcfe391ba81c1c1d
https://github.com/wesnoth/wesnoth/commit/79d44d048619348b662cb371dcfe391ba81c1c1d
Author: Elvish_Hunter <elvish.hunter2010 at gmail.com>
Date: 2015-06-13 (Sat, 13 Jun 2015)
Changed paths:
M data/lua/wml-tags.lua
Log Message:
-----------
Bugfixes in [role] tag
The following fixes were applied:
* cfg.__shallow_literal -> helper.shallow_literal, to allow calling the tag
from Lua as wesnoth.wml_actions.role
* added trim() to the for cycle
* deleted filter.role and filter.type after having copied their data, because
when calling the tag from Lua they ended up being deleted too early
* unit.role = cfg.role -> unit.role = role
Commit: d4a3c764472d7b7ae785260ca9f1ac9f166de9ff
https://github.com/wesnoth/wesnoth/commit/d4a3c764472d7b7ae785260ca9f1ac9f166de9ff
Author: Elvish_Hunter <elvish.hunter2010 at gmail.com>
Date: 2015-06-13 (Sat, 13 Jun 2015)
Changed paths:
M data/test/scenarios/test_role_types.cfg
M wml_test_schedule
Log Message:
-----------
Improved the [role] unit test
A new unit test, called 'test_role_lua' was added, to ensure that the [role]
tag could be used from Lua.
Also, in the first unit test the types list is stored in a variable, to
ensure that variable substitution works as intended
Commit: e79e86c5807bfb72f54a47d15e28e29d0f9fa700
https://github.com/wesnoth/wesnoth/commit/e79e86c5807bfb72f54a47d15e28e29d0f9fa700
Author: Elvish-Hunter <elvish.hunter2010 at gmail.com>
Date: 2015-06-15 (Mon, 15 Jun 2015)
Changed paths:
M data/lua/wml-tags.lua
A data/test/scenarios/test_role_types.cfg
M src/game_events/action_wml.cpp
M wml_test_schedule
Log Message:
-----------
Merge pull request #410 from Elvish-Hunter/master
Move [role] to lua (fix for bug #23630)
Compare: https://github.com/wesnoth/wesnoth/compare/e377f2912567...e79e86c5807b
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