[Commits] [wesnoth/wesnoth] a74a01: fix random factions
GitHub
noreply at github.com
Sat Jun 20 14:19:19 UTC 2015
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: a74a0135cdcf459b82593b709c60cc245046f5a3
https://github.com/wesnoth/wesnoth/commit/a74a0135cdcf459b82593b709c60cc245046f5a3
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2015-06-20 (Sat, 20 Jun 2015)
Changed paths:
M src/game_initialization/flg_manager.cpp
Log Message:
-----------
fix random factions
removed a wrong assert and removed hardcoding of mainline faction id
Commit: 92fa1bb699f8370b6f5a9083bf0477e650c42d46
https://github.com/wesnoth/wesnoth/commit/92fa1bb699f8370b6f5a9083bf0477e650c42d46
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2015-06-20 (Sat, 20 Jun 2015)
Changed paths:
M src/game_initialization/connect_engine.cpp
M src/game_initialization/connect_engine.hpp
Log Message:
-----------
dont print faction dialog in mp wait if not needed
We dont show the faction choose dialog for connection clients f there is
onyl 1 faction/leader/gender this is for example the case in LoW.
Commit: ebe08f0d98aa539dc912ebe1987615cb44142ac4
https://github.com/wesnoth/wesnoth/commit/ebe08f0d98aa539dc912ebe1987615cb44142ac4
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2015-06-20 (Sat, 20 Jun 2015)
Changed paths:
M src/game_initialization/multiplayer_wait.cpp
Log Message:
-----------
don't reload config when leavign a mp game.
There is no reason to do that,
Commit: e9acbd1d192ccb504a3afe62b6115793c4c50d18
https://github.com/wesnoth/wesnoth/commit/e9acbd1d192ccb504a3afe62b6115793c4c50d18
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2015-06-20 (Sat, 20 Jun 2015)
Changed paths:
M src/game_initialization/connect_engine.cpp
M src/game_initialization/connect_engine.hpp
M src/game_initialization/flg_manager.cpp
M src/game_initialization/flg_manager.hpp
M src/game_initialization/multiplayer_connect.cpp
M src/game_initialization/multiplayer_wait.cpp
M src/game_initialization/multiplayer_wait.hpp
Log Message:
-----------
fix custom team color in mpwait and flg_manager
This also fixes another bug where colors in flg_manager (the
faction/leader comboboxes in mpconnect) were not updated when color was
changed.
Compare: https://github.com/wesnoth/wesnoth/compare/88fa71e32db9...e9acbd1d192c
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