[Commits] [wesnoth/wesnoth] da98c6: Bug #23908 - Don't hold copies of the window surfa...

GitHub noreply at github.com
Wed Oct 14 10:03:41 UTC 2015


  Branch: refs/heads/sdl2
  Home:   https://github.com/wesnoth/wesnoth
  Commit: da98c62d4fd7ec0ddac324bd6b821fb912865bb3
      https://github.com/wesnoth/wesnoth/commit/da98c62d4fd7ec0ddac324bd6b821fb912865bb3
  Author: Andreas Löf <andreas at alternating.net>
  Date:   2015-10-14 (Wed, 14 Oct 2015)

  Changed paths:
    M src/attack_prediction_display.cpp
    M src/display.cpp
    M src/display.hpp
    M src/font.cpp
    M src/font.hpp
    M src/game_initialization/multiplayer_create.cpp
    M src/halo.cpp
    M src/marked-up_text.cpp
    M src/marked-up_text.hpp

  Log Message:
  -----------
  Bug #23908 - Don't hold copies of the window surface

Change more copies of the window surface to be references
instead. This will make sure they do not contain a stale version that
has a pointer that points to freed memory.





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