[Commits] [wesnoth/wesnoth] 56e685: fixup server controller tweaks, dont tweak host

GitHub noreply at github.com
Mon Oct 26 06:00:32 UTC 2015


  Branch: refs/heads/sdl2
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 56e685b7e0560a275ee63eef5930a5022b44da9a
      https://github.com/wesnoth/wesnoth/commit/56e685b7e0560a275ee63eef5930a5022b44da9a
  Author: Chris Beck <render787 at gmail.com>
  Date:   2015-03-06 (Fri, 06 Mar 2015)

  Changed paths:
    M src/server/game.cpp

  Log Message:
  -----------
  fixup server controller tweaks, dont tweak host

In 1.11.x cycle, we moved all "client-side controller tweaks" to
be effected by the server, so that clients won't on their own
change the data they find in a level config at game start. This
had some benefits:
- Only host and server are ever modifying the level data
- Easier to keep observers and clients synced correctly
- Easier to change client behavior with server side patches

The server-sided tweaks happened at the following point in time:
1. Host clicks start game button, a [start] signal is sent to
server.
2. Server now checks the level config and tries to make sense of
it, making sure every side has an owner and such. Then it issues
controller change commands to all clients, making sure they match
its picture of what is going on.
3. Server passes the [start] signal on to the other clients.

This introduced some bad behaviors, however, because the host
does not wait to recieve [start] and instead goes right into the
game.

- When host gets controller change signals for AIs it controls, it
would overwrite the names of their leaders with the host names.
(bug #23021)
- It would cause some GUI flashing at game start for the host
(bug #21156)

In this commit, we make sure not to send controller tweak messages
to the host about sides that it controls.

We still may send messages to the host about sides it doesn't
control. If there is the possibility that a game may start and
an AI side is assigned to someone other than the host, then this
commit won't fix the resulting renaming problems. (However afaik
that cannot happen at this revision.)

Conflicts:
	src/server/game.cpp


  Commit: 528780717b2c5d75c32194cb1f200131a3f85aba
      https://github.com/wesnoth/wesnoth/commit/528780717b2c5d75c32194cb1f200131a3f85aba
  Author: tranceitionalMynd <tyler.k.cardon at gmail.com>
  Date:   2015-10-15 (Thu, 15 Oct 2015)

  Changed paths:
    M data/campaigns/Legend_of_Wesmere/scenarios/chapter4/14_Human_Alliance.cfg

  Log Message:
  -----------
  Revert "Added Death of Galtrid to losing conditions for the Human Alliance."


  Commit: cd4d5ffa59bd113872362ec168d6dea866fea1e0
      https://github.com/wesnoth/wesnoth/commit/cd4d5ffa59bd113872362ec168d6dea866fea1e0
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-17 (Sat, 17 Oct 2015)

  Changed paths:
    M data/gui/default/window/game_load.cfg

  Log Message:
  -----------
  Game Load: specified max height


  Commit: 8d5fc6e449aea20fe540d031e6348e8c336eb81b
      https://github.com/wesnoth/wesnoth/commit/8d5fc6e449aea20fe540d031e6348e8c336eb81b
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-17 (Sat, 17 Oct 2015)

  Changed paths:
    M data/gui/default/window/game_load.cfg

  Log Message:
  -----------
  Game Load: cleaned up layout a little


  Commit: 829d51792f1897f18c51141ea7d9fea0edcb6708
      https://github.com/wesnoth/wesnoth/commit/829d51792f1897f18c51141ea7d9fea0edcb6708
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-17 (Sat, 17 Oct 2015)

  Changed paths:
    M src/gui/dialogs/game_load.cpp

  Log Message:
  -----------
  tload_game: don't invalidate layout on selection


  Commit: bc4f2efe7016b2f21f7b97043275e473ad78dc5e
      https://github.com/wesnoth/wesnoth/commit/bc4f2efe7016b2f21f7b97043275e473ad78dc5e
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-17 (Sat, 17 Oct 2015)

  Changed paths:
    M src/dialogs.cpp
    M src/dialogs.hpp
    M src/savegame.cpp

  Log Message:
  -----------
  Activate GUI2 Load Game dialog


  Commit: 0d3c749abc6e21701cc240f8c2345ee81d414f11
      https://github.com/wesnoth/wesnoth/commit/0d3c749abc6e21701cc240f8c2345ee81d414f11
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-17 (Sat, 17 Oct 2015)

  Changed paths:
    M src/savegame.cpp
    M src/savegame.hpp

  Log Message:
  -----------
  Removed unused parameters from savegame::load_game()


  Commit: d87a5fc0c5153794e0d9872d442aa68fa090d94f
      https://github.com/wesnoth/wesnoth/commit/d87a5fc0c5153794e0d9872d442aa68fa090d94f
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-17 (Sat, 17 Oct 2015)

  Changed paths:
    M data/gui/default/window/unit_create.cfg

  Log Message:
  -----------
  Unit Create: specified max height


  Commit: 497a82d7cc8cd40082fb1bcadfabba32ab51ee1f
      https://github.com/wesnoth/wesnoth/commit/497a82d7cc8cd40082fb1bcadfabba32ab51ee1f
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-17 (Sat, 17 Oct 2015)

  Changed paths:
    M data/gui/default/window/unit_create.cfg

  Log Message:
  -----------
  Unit Create: move gender selection below listbox


  Commit: 83a3d3680bda170e7d0569c3cd1bb28830d84d66
      https://github.com/wesnoth/wesnoth/commit/83a3d3680bda170e7d0569c3cd1bb28830d84d66
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-17 (Sat, 17 Oct 2015)

  Changed paths:
    M data/gui/default/window/game_load.cfg

  Log Message:
  -----------
  Game Load: removed unnecessary instruction text


  Commit: a8fdbeda107541bdcd142abe0df1c5be4576dcb7
      https://github.com/wesnoth/wesnoth/commit/a8fdbeda107541bdcd142abe0df1c5be4576dcb7
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-17 (Sat, 17 Oct 2015)

  Changed paths:
    M data/gui/default/window/game_load.cfg

  Log Message:
  -----------
  Game Load: move Delete button into same row as first checkbox


  Commit: cb9d8739551a33d099405b9e406f087b0f94ebb2
      https://github.com/wesnoth/wesnoth/commit/cb9d8739551a33d099405b9e406f087b0f94ebb2
  Author: Ignacio R. Morelle <shadowm at wesnoth.org>
  Date:   2015-10-17 (Sat, 17 Oct 2015)

  Changed paths:
    M data/gui/default/widget/toggle_button_listbox_header.cfg

  Log Message:
  -----------
  gui2/ttoggle_button: Add hover/selection bg color to listbox header variant

Copied from GUI1.


  Commit: cdf68f17e7a9c49d6eda5b966ea8187adca9bef7
      https://github.com/wesnoth/wesnoth/commit/cdf68f17e7a9c49d6eda5b966ea8187adca9bef7
  Author: gfgtdf <tischpapier at gmail.com>
  Date:   2015-10-17 (Sat, 17 Oct 2015)

  Changed paths:
    M src/gui/widgets/generator.cpp

  Log Message:
  -----------
  fix selected item after deletion in a ordered list


  Commit: df3c4df5e84682828f402401e96850c2371fe9a2
      https://github.com/wesnoth/wesnoth/commit/df3c4df5e84682828f402401e96850c2371fe9a2
  Author: gfgtdf <tischpapier at gmail.com>
  Date:   2015-10-17 (Sat, 17 Oct 2015)

  Changed paths:
    M src/gui/widgets/generator.cpp

  Log Message:
  -----------
  Merge pull request #531 from wesnoth/gfgtdf-patch-1

fix selected item after deletion in a ordered list


  Commit: 88faaac46e26627b88ff7e5f0ebc387871581dc5
      https://github.com/wesnoth/wesnoth/commit/88faaac46e26627b88ff7e5f0ebc387871581dc5
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-18 (Sun, 18 Oct 2015)

  Changed paths:
    M data/gui/default/widget/listbox_default.cfg

  Log Message:
  -----------
  Experimental fix for GUI2 listbox headers outside vertical scroll area


  Commit: 6280229562c3c37101bc6e25ee6b24c3ff2b50f5
      https://github.com/wesnoth/wesnoth/commit/6280229562c3c37101bc6e25ee6b24c3ff2b50f5
  Author: neverEnough <amba at inbox.com>
  Date:   2015-10-17 (Sat, 17 Oct 2015)

  Changed paths:
    M src/display_chat_manager.cpp
    M src/display_chat_manager.hpp
    M src/play_controller.cpp

  Log Message:
  -----------
  Tab-completion added for in-game whispers.

In the game lobby you can tab-complete ANY nick, both from the lobby or from a match running. While playing you can only tab-complete ingame players and observers.
This patch works in the match, it helps answering whispers from people in lobby or in other games.
The nick will be added to a string (in the same way as observers already work) and get recalled with TAB key.


  Commit: 58c78e2c5eaf7ec6840edf1c8022b480d487c94c
      https://github.com/wesnoth/wesnoth/commit/58c78e2c5eaf7ec6840edf1c8022b480d487c94c
  Author: neverEnough <amba at inbox.com>
  Date:   2015-10-17 (Sat, 17 Oct 2015)

  Changed paths:
    M changelog
    M data/core/about.cfg
    M players_changelog

  Log Message:
  -----------
  updated data/core/about.cfg; /changelog; /players_changelog


  Commit: 4346856ed28bb7852a31c3722932909a8aae8d73
      https://github.com/wesnoth/wesnoth/commit/4346856ed28bb7852a31c3722932909a8aae8d73
  Author: Ignacio R. Morelle <shadowm at wesnoth.org>
  Date:   2015-10-17 (Sat, 17 Oct 2015)

  Changed paths:
    M changelog
    M data/core/about.cfg
    M players_changelog
    M src/display_chat_manager.cpp
    M src/display_chat_manager.hpp
    M src/play_controller.cpp

  Log Message:
  -----------
  Merge pull request #529 from niegenug/master

Tab-completion added for in-game whispers


  Commit: 2f88db8b9f4a79889fe7819ed64d52261a7cb11a
      https://github.com/wesnoth/wesnoth/commit/2f88db8b9f4a79889fe7819ed64d52261a7cb11a
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-18 (Sun, 18 Oct 2015)

  Changed paths:
    M src/gui/widgets/list.cpp

  Log Message:
  -----------
  tlist: remove ancient foreach.hpp include and use BOOST_FOREACH instead


  Commit: 6f83bdebb47394b21563f8ee9dc04083861b40be
      https://github.com/wesnoth/wesnoth/commit/6f83bdebb47394b21563f8ee9dc04083861b40be
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-18 (Sun, 18 Oct 2015)

  Changed paths:
    M src/gui/widgets/list.cpp

  Log Message:
  -----------
  tlist: add missing includes for find_widget and REGISTER_WIDGET


  Commit: c2f469ee8572fc6938561155c7ca2f1c7b9ad454
      https://github.com/wesnoth/wesnoth/commit/c2f469ee8572fc6938561155c7ca2f1c7b9ad454
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-18 (Sun, 18 Oct 2015)

  Changed paths:
    M src/gui/widgets/list.cpp

  Log Message:
  -----------
  tlist: update calls to set_dirty to set_is_dirty

The function name was changed in 060ff60c003684bcf00456cf48d02d6522a052cc


  Commit: 741b23300701dad726a49690f010aaa8c2786205
      https://github.com/wesnoth/wesnoth/commit/741b23300701dad726a49690f010aaa8c2786205
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-18 (Sun, 18 Oct 2015)

  Changed paths:
    M src/gui/dialogs/campaign_settings.cpp
    M src/gui/dialogs/depcheck_select_new.cpp
    M src/gui/dialogs/label_settings.cpp

  Log Message:
  -----------
  Use experimental listbox when defined in all cases


  Commit: a137a62170aaad2b39ad809fe6d7de1d37fd1166
      https://github.com/wesnoth/wesnoth/commit/a137a62170aaad2b39ad809fe6d7de1d37fd1166
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-18 (Sun, 18 Oct 2015)

  Changed paths:
    M src/gui/dialogs/game_version.hpp

  Log Message:
  -----------
  tgame_version: use tlist class when experimental listbox is enabled

This prevents class declaration clashes


  Commit: a599a3338e8ef0c96ca32c5ec361ac4c512ed738
      https://github.com/wesnoth/wesnoth/commit/a599a3338e8ef0c96ca32c5ec361ac4c512ed738
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-18 (Sun, 18 Oct 2015)

  Changed paths:
    M data/gui/default/widget/listbox_default.cfg

  Log Message:
  -----------
  Revert "Experimental fix for GUI2 listbox headers outside vertical scroll area"

This reverts commit 88faaac46e26627b88ff7e5f0ebc387871581dc5.


  Commit: 3a5f25b999cfb5aa187b41fded9ecac7a75e0857
      https://github.com/wesnoth/wesnoth/commit/3a5f25b999cfb5aa187b41fded9ecac7a75e0857
  Author: ln-zookeeper <lari.nieminen at iki.fi>
  Date:   2015-10-18 (Sun, 18 Oct 2015)

  Changed paths:
    M changelog
    M data/campaigns/Dead_Water/units/Kraken.cfg
    A data/core/sounds/ink-miss.ogg
    A data/core/sounds/ink.ogg
    M data/core/units/monsters/Cuttle_Fish.cfg
    M players_changelog

  Log Message:
  -----------
  New ink sounds


  Commit: 2de99cad74072e43bf52d12ddd215254a9a461a3
      https://github.com/wesnoth/wesnoth/commit/2de99cad74072e43bf52d12ddd215254a9a461a3
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-19 (Mon, 19 Oct 2015)

  Changed paths:
    M data/gui/default/window/unit_create.cfg
    M src/gui/dialogs/unit_create.cpp
    M src/gui/dialogs/unit_create.hpp

  Log Message:
  -----------
  tunit_create: add sort functionality


  Commit: 4deeef797d58e60fa7b3a218a559573f0222da41
      https://github.com/wesnoth/wesnoth/commit/4deeef797d58e60fa7b3a218a559573f0222da41
  Author: ln-zookeeper <lari.nieminen at iki.fi>
  Date:   2015-10-18 (Sun, 18 Oct 2015)

  Changed paths:
    M changelog
    M data/campaigns/Under_the_Burning_Suns/units/monsters/Small_Mudcrawler.cfg
    A data/core/sounds/mud-fist-miss.ogg
    A data/core/sounds/mud-fist.ogg
    A data/core/sounds/mud-glob-miss.ogg
    A data/core/sounds/mud-glob.ogg
    M data/core/units/monsters/Giant_Mudcrawler.cfg
    M data/core/units/monsters/Mudcrawler.cfg
    M players_changelog

  Log Message:
  -----------
  New attack sounds for mudcrawlers


  Commit: 019d829b4145fa3b02f69015290154df54065075
      https://github.com/wesnoth/wesnoth/commit/019d829b4145fa3b02f69015290154df54065075
  Author: Ignacio R. Morelle <shadowm at wesnoth.org>
  Date:   2015-10-18 (Sun, 18 Oct 2015)

  Changed paths:
    M changelog
    M src/gui/dialogs/gamestate_inspector.cpp

  Log Message:
  -----------
  gui2/tgamestate_inspector: Don't skip pages with empty contents

Those are sometimes relevant (for example, empty WML variables or
containers/arrays). We don't want to conceal the truth here because this
is supposed to be a debugging aid.


  Commit: 701229d69da7925d844ad7630922faa1060745fa
      https://github.com/wesnoth/wesnoth/commit/701229d69da7925d844ad7630922faa1060745fa
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-20 (Tue, 20 Oct 2015)

  Changed paths:
    A images/icons/alignments/alignment_chaotic_30.png
    A images/icons/alignments/alignment_lawful_30.png
    A images/icons/alignments/alignment_liminal_30.png
    A images/icons/alignments/alignment_neutral_30.png

  Log Message:
  -----------
  Added a set of Alignment icons

Designed by me based off and using pieces of previous icons by LordBob


  Commit: 21391f9039136a81311bf1e8fdaca1a7dba02aac
      https://github.com/wesnoth/wesnoth/commit/21391f9039136a81311bf1e8fdaca1a7dba02aac
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-20 (Tue, 20 Oct 2015)

  Changed paths:
    M data/gui/default/window/unit_create.cfg
    M src/gui/dialogs/unit_create.cpp
    M src/gui/dialogs/unit_create.hpp

  Log Message:
  -----------
  tunit_create: added minimal unit preview section and filter box (non-functional)


  Commit: 62e84fa24055401acf59d697de1dcd399ffc436f
      https://github.com/wesnoth/wesnoth/commit/62e84fa24055401acf59d697de1dcd399ffc436f
  Author: Ignacio R. Morelle <shadowm at wesnoth.org>
  Date:   2015-10-19 (Mon, 19 Oct 2015)

  Changed paths:
    M src/minimap.cpp
    M src/terrain_builder.cpp

  Log Message:
  -----------
  Avoid loading terrain minimap images when not specified by WML

Otherwise we build a bogus "terrain/.png" file path and produce spurious
`error display: could not open image 'terrain/.png'` messages in stderr.

Although this is primarily an issue found with certain special overlay
terrains such as ^Xo (Impassable Overlay), this fix covers base terrains
as well.


  Commit: e056f1a688aabe8db8dc655d538cc113910b5921
      https://github.com/wesnoth/wesnoth/commit/e056f1a688aabe8db8dc655d538cc113910b5921
  Author: Ignacio R. Morelle <shadowm at wesnoth.org>
  Date:   2015-10-19 (Mon, 19 Oct 2015)

  Changed paths:
    M changelog

  Log Message:
  -----------
  Update changelog for previous minimap fix commit


  Commit: 03a85fde5679e14a1556a0d25162a2dc41fbf27e
      https://github.com/wesnoth/wesnoth/commit/03a85fde5679e14a1556a0d25162a2dc41fbf27e
  Author: Ignacio R. Morelle <shadowm at wesnoth.org>
  Date:   2015-10-19 (Mon, 19 Oct 2015)

  Changed paths:
    M CMakeLists.txt

  Log Message:
  -----------
  cmake: Tests and tools also need Boost.Filesystem + Boost.Locale

Fixes linker errors found when building after configuring with
`-DENABLE_TOOLS=ON -DENABLE_GAME=OFF -DENABLE_SERVER=OFF
-DENABLE_NLS=OFF`.


  Commit: 9fd59b503f42d06759bb0e59f4ada1cc51f01355
      https://github.com/wesnoth/wesnoth/commit/9fd59b503f42d06759bb0e59f4ada1cc51f01355
  Author: Ignacio R. Morelle <shadowm at wesnoth.org>
  Date:   2015-10-19 (Mon, 19 Oct 2015)

  Changed paths:
    M src/CMakeLists.txt

  Log Message:
  -----------
  cmake: Use Boost.Filesystem FS API for tools

Otherwise we get configure-time errors due to CMake looking for the
legacy implementation, filesystem.cpp.


  Commit: 49e3d20e7bfece7d7139a53a97e2ee2efe394e8c
      https://github.com/wesnoth/wesnoth/commit/49e3d20e7bfece7d7139a53a97e2ee2efe394e8c
  Author: Ignacio R. Morelle <shadowm at wesnoth.org>
  Date:   2015-10-19 (Mon, 19 Oct 2015)

  Changed paths:
    M src/gui/dialogs/unit_create.cpp

  Log Message:
  -----------
  gui2/tunit_create: Prevent null pointer dereferences

One code path in particular assumed that resources::controller is never
a null pointer, thus breaking unit tests.


  Commit: e9cfef3b72138131395375dd975ece6a2a5bd062
      https://github.com/wesnoth/wesnoth/commit/e9cfef3b72138131395375dd975ece6a2a5bd062
  Author: Celtic Minstrel <celtic.minstrel.ca at some.place>
  Date:   2015-10-19 (Mon, 19 Oct 2015)

  Changed paths:
    M src/scripting/game_lua_kernel.cpp

  Log Message:
  -----------
  Lua API: Fix unit:vision() and unit:jamming() returning movement cost


  Commit: 0e45d64a718195ce0de9c5820980b9d22f9b6450
      https://github.com/wesnoth/wesnoth/commit/0e45d64a718195ce0de9c5820980b9d22f9b6450
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-20 (Tue, 20 Oct 2015)

  Changed paths:
    M src/gui/dialogs/unit_create.cpp
    M src/gui/dialogs/unit_create.hpp

  Log Message:
  -----------
  tunit_crteate: Port Filter functionality from Load Game dialog


  Commit: 013acd316f12f226ac3e32cbd97de5baaed61017
      https://github.com/wesnoth/wesnoth/commit/013acd316f12f226ac3e32cbd97de5baaed61017
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-20 (Tue, 20 Oct 2015)

  Changed paths:
    M src/menu_events.cpp

  Log Message:
  -----------
  Switch to GUI2 Create Unit dialog


  Commit: 6b3baa2a2b86fdaeb0d090fc20f75fa918c88944
      https://github.com/wesnoth/wesnoth/commit/6b3baa2a2b86fdaeb0d090fc20f75fa918c88944
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-20 (Tue, 20 Oct 2015)

  Changed paths:
    M src/gui/dialogs/unit_create.cpp

  Log Message:
  -----------
  tunit_create: use type image icon if available


  Commit: 675738e635275deef676ac8e50f2738cd7fec9c4
      https://github.com/wesnoth/wesnoth/commit/675738e635275deef676ac8e50f2738cd7fec9c4
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-20 (Tue, 20 Oct 2015)

  Changed paths:
    M src/gui/dialogs/unit_create.cpp

  Log Message:
  -----------
  tunit_create: use type id for return value and help dialog


  Commit: 01daea8f759b3beae44511b49fc8068ab8c5f4fb
      https://github.com/wesnoth/wesnoth/commit/01daea8f759b3beae44511b49fc8068ab8c5f4fb
  Author: Wedge009 <wedge009 at wedge009.net>
  Date:   2015-10-20 (Tue, 20 Oct 2015)

  Changed paths:
    M src/game_initialization/multiplayer_create.cpp

  Log Message:
  -----------
  Enable Cancel Orders in Load MP Game

Resolving bug #22133, stating Cancel Orders does not work when loading a MP game.


  Commit: 33bfaf5ffc24f9436b7c43ef62c4b07ea82a1dfd
      https://github.com/wesnoth/wesnoth/commit/33bfaf5ffc24f9436b7c43ef62c4b07ea82a1dfd
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-20 (Tue, 20 Oct 2015)

  Changed paths:
    M src/gui/dialogs/unit_create.cpp

  Log Message:
  -----------
  tunit_create: cleanup, mostly removing static_casts


  Commit: 1a0d04d7b2ea296c341f8d624e06a82d7338c50d
      https://github.com/wesnoth/wesnoth/commit/1a0d04d7b2ea296c341f8d624e06a82d7338c50d
  Author: Elvish_Hunter <elvish.hunter2010 at gmail.com>
  Date:   2015-10-20 (Tue, 20 Oct 2015)

  Changed paths:
    M data/tools/GUI.pyw

  Log Message:
  -----------
  GUI.pyw: fixed a bug that caused the output to not be printed on Windows


  Commit: 42ac2e0fe713a1182d302330b257a5e6a1a7a766
      https://github.com/wesnoth/wesnoth/commit/42ac2e0fe713a1182d302330b257a5e6a1a7a766
  Author: Elvish_Hunter <elvish.hunter2010 at gmail.com>
  Date:   2015-10-20 (Tue, 20 Oct 2015)

  Changed paths:
    M data/tools/wmllint

  Log Message:
  -----------
  wmllint: upgrade from optparse to argparse

This has two advantages: first, it enforces a help style which is consistent across the various tools; second, it makes easier adding new command line options.
Another interesting fact is that those options requiring additional parameters do not need the equal sign any more; that is, writing --foo=bar is now the same as writing --foo bar.


  Commit: 2d4ef7a42d0e4306b4fda3460ff0cbc876dc4a55
      https://github.com/wesnoth/wesnoth/commit/2d4ef7a42d0e4306b4fda3460ff0cbc876dc4a55
  Author: Elvish_Hunter <elvish.hunter2010 at gmail.com>
  Date:   2015-10-20 (Tue, 20 Oct 2015)

  Changed paths:
    M data/tools/wmlscope

  Log Message:
  -----------
  wmlscope: upgrade from optparse to argparse


  Commit: 491ba7924f40126837a64b6f6f7b69aba986306a
      https://github.com/wesnoth/wesnoth/commit/491ba7924f40126837a64b6f6f7b69aba986306a
  Author: Elvish_Hunter <elvish.hunter2010 at gmail.com>
  Date:   2015-10-20 (Tue, 20 Oct 2015)

  Changed paths:
    M data/tools/wmlindent

  Log Message:
  -----------
  wmlindent: upgrade from optparse to argparse


  Commit: e07de1bf48f31ebed8d994c3c066b7c28d24aaf1
      https://github.com/wesnoth/wesnoth/commit/e07de1bf48f31ebed8d994c3c066b7c28d24aaf1
  Author: Elvish_Hunter <elvish.hunter2010 at gmail.com>
  Date:   2015-10-20 (Tue, 20 Oct 2015)

  Changed paths:
    M data/tools/GUI.pyw

  Log Message:
  -----------
  GUI.pyw: fixed regexps not being handled correctly on non Windows systems

This fix relies on the fact that argparse doesn't require the equal sign any more.


  Commit: cd9c23fea0dce685aefd68c6139222b6178a7e30
      https://github.com/wesnoth/wesnoth/commit/cd9c23fea0dce685aefd68c6139222b6178a7e30
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-21 (Wed, 21 Oct 2015)

  Changed paths:
    M data/gui/default/window/unit_create.cfg
    M src/gui/dialogs/unit_create.cpp

  Log Message:
  -----------
  tunit_create: more minimal display of level


  Commit: d3e04c65d6c30198435a429b0a4b2307934edac1
      https://github.com/wesnoth/wesnoth/commit/d3e04c65d6c30198435a429b0a4b2307934edac1
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-21 (Wed, 21 Oct 2015)

  Changed paths:
    M src/gui/dialogs/unit_create.cpp

  Log Message:
  -----------
  tunit_create: add attack details to type summary


  Commit: b8937db177e78595e17fd8b51dc19cec83dc7a83
      https://github.com/wesnoth/wesnoth/commit/b8937db177e78595e17fd8b51dc19cec83dc7a83
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-21 (Wed, 21 Oct 2015)

  Changed paths:
    M src/gui/dialogs/unit_create.cpp

  Log Message:
  -----------
  tunit_create: rearranged HP/XP/MP stats


  Commit: f8ca1e96bc7ca710cbd98ed35f4151f29d6762a6
      https://github.com/wesnoth/wesnoth/commit/f8ca1e96bc7ca710cbd98ed35f4151f29d6762a6
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-21 (Wed, 21 Oct 2015)

  Changed paths:
    M src/gui/dialogs/unit_create.cpp

  Log Message:
  -----------
  tunit_create: add trait and ability info


  Commit: 1fe5134e73cdc7c31d2f65854d6a781daf74cbc8
      https://github.com/wesnoth/wesnoth/commit/1fe5134e73cdc7c31d2f65854d6a781daf74cbc8
  Author: Ignacio R. Morelle <shadowm at wesnoth.org>
  Date:   2015-10-20 (Tue, 20 Oct 2015)

  Changed paths:
    M src/filesystem_boost.cpp

  Log Message:
  -----------
  fs: Clean up Windows-specific code in set_user_data_dir()

No functional changes. Probably. More about this in the next commit.


  Commit: 795dd8c4200c7ef581b9e7bf77aa03c3228723df
      https://github.com/wesnoth/wesnoth/commit/795dd8c4200c7ef581b9e7bf77aa03c3228723df
  Author: Ignacio R. Morelle <shadowm at wesnoth.org>
  Date:   2015-10-20 (Tue, 20 Oct 2015)

  Changed paths:
    M src/filesystem_boost.cpp

  Log Message:
  -----------
  fs: Default to Documents for user config/data on Windows

Use Documents\My Games\WesnothX.Y for user config data on Windows like
we currently do when using --config-dir there with a relative path. The
behavior of --config-dir when passed a relative path remains unchanged
with this commit, making the new out-of-the-box default equivalent to
passing --config-dir WesnothX.Y, except this is now enforced by Wesnoth
rather than a finicky installer option.

See bug #23753 for the rationale behind this change.

People who really can't live without the old CWD\userdata layout should
either use --config-dir with an absolute path to their existing userdata
dir, or wait for the next commit (which will help with "portable"
installs to removable devices, for example).


  Commit: bc22ec91760d93c23dfa6475d5f8405c4870e40c
      https://github.com/wesnoth/wesnoth/commit/bc22ec91760d93c23dfa6475d5f8405c4870e40c
  Author: Ignacio R. Morelle <shadowm at wesnoth.org>
  Date:   2015-10-20 (Tue, 20 Oct 2015)

  Changed paths:
    M src/filesystem_boost.cpp

  Log Message:
  -----------
  fs: Treat . and .. in userdata/config paths relative to cwd on Windows

This allows asking Wesnoth to store user files in a directory relative
to the install dir if wanted on Windows (e.g. for portable installs to
removable media where the absolute path to the install dir is not
constant or under the user's control).


  Commit: 8f8fde43bad8089c1735a37001e4a44e91f212b5
      https://github.com/wesnoth/wesnoth/commit/8f8fde43bad8089c1735a37001e4a44e91f212b5
  Author: Ignacio R. Morelle <shadowm at wesnoth.org>
  Date:   2015-10-20 (Tue, 20 Oct 2015)

  Changed paths:
    M src/filesystem_boost.cpp

  Log Message:
  -----------
  fs: Use SHGetFolderPath() instead of SHGetSpecialFolderPath()

The former has been "unsupported" since Windows XP, while the latter is
still supported in Vista and later as a wrapper around a newer API.

Most importantly, used this as an excuse to rewrite the code to take
advantage of the fact that we already link to SHELL32.DLL at runtime
(it implements ShellExecute() and Shell_NotifyIcon(), used elsewhere in
our code), only run on versions of Windows guarantee to provide the
SHGetFolderPath symbol, and thus don't need all the LoadLibrary mumbo
jumbo that made the code considerably uglier and denser.


  Commit: 80af2f7cdd2dca1f89a9c6cf044c25d79536cbed
      https://github.com/wesnoth/wesnoth/commit/80af2f7cdd2dca1f89a9c6cf044c25d79536cbed
  Author: Ignacio R. Morelle <shadowm at wesnoth.org>
  Date:   2015-10-20 (Tue, 20 Oct 2015)

  Changed paths:
    M RELEASE_NOTES
    M changelog
    M players_changelog

  Log Message:
  -----------
  Update changelogs and release notes for bug #23573


  Commit: 2aab35bcf7e281e15b5bc587ea401cb8af3c49a5
      https://github.com/wesnoth/wesnoth/commit/2aab35bcf7e281e15b5bc587ea401cb8af3c49a5
  Author: Ignacio R. Morelle <shadowm at wesnoth.org>
  Date:   2015-10-20 (Tue, 20 Oct 2015)

  Changed paths:
    M RELEASE_NOTES
    M changelog
    M players_changelog
    M src/filesystem_boost.cpp

  Log Message:
  -----------
  Merge branch 'bug/23753'


  Commit: c7aa47443d203fe7646fd88462e11d8c03e76540
      https://github.com/wesnoth/wesnoth/commit/c7aa47443d203fe7646fd88462e11d8c03e76540
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-21 (Wed, 21 Oct 2015)

  Changed paths:
    M projectfiles/CodeBlocks/wesnoth.cbp

  Log Message:
  -----------
  CB Project: replaced DWINVER with _WIN32_IE

The former doesn't appear to do anything and was probably a typo


  Commit: e22555a107fb55721275ec97563985b15efd7f45
      https://github.com/wesnoth/wesnoth/commit/e22555a107fb55721275ec97563985b15efd7f45
  Author: aquileia <sk.aquileia at gmail.com>
  Date:   2015-10-21 (Wed, 21 Oct 2015)

  Changed paths:
    M packaging/windows/Wesnoth.nsi.in

  Log Message:
  -----------
  Windows Installer: Remove --config-dir from shortcuts

Flag was superseded by 795dd8c42


  Commit: b8a9017aaa478c0bb69d4e14f047917dece95d56
      https://github.com/wesnoth/wesnoth/commit/b8a9017aaa478c0bb69d4e14f047917dece95d56
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-22 (Thu, 22 Oct 2015)

  Changed paths:
    M src/editor/map/context_manager.cpp
    M src/editor/map/context_manager.hpp

  Log Message:
  -----------
  Move map name to beginning of title and restored version number

Also includes minor cleanup


  Commit: 251aec1f9b1ee4fc4b6f3aa9414bd98089231f3f
      https://github.com/wesnoth/wesnoth/commit/251aec1f9b1ee4fc4b6f3aa9414bd98089231f3f
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-22 (Thu, 22 Oct 2015)

  Changed paths:
    M src/unit_types.cpp
    M src/unit_types.hpp

  Log Message:
  -----------
  Switch a var name from camelCase to underscore case


  Commit: 5bd7c03c66c663b7ddcad6871450aab741de3916
      https://github.com/wesnoth/wesnoth/commit/5bd7c03c66c663b7ddcad6871450aab741de3916
  Author: gfgtdf <tischpapier at gmail.com>
  Date:   2015-10-22 (Thu, 22 Oct 2015)

  Changed paths:
    M src/play_controller.cpp

  Log Message:
  -----------
  remove if that is always true

we already access *gui_ in 'gui_->write(cfg.add_child("display"));' above so this 'if' is useless.


  Commit: b7cb89209217d44ec427ef08736466ee2207fceb
      https://github.com/wesnoth/wesnoth/commit/b7cb89209217d44ec427ef08736466ee2207fceb
  Author: aquileia <sk.aquileia at gmail.com>
  Date:   2015-10-23 (Fri, 23 Oct 2015)

  Changed paths:
    R images/misc/l10n/en at shaw/logo.png
    R images/misc/l10n/es/logo.png
    R images/misc/l10n/fr/logo.png
    R images/misc/l10n/gd/logo.png
    R images/misc/l10n/gl/logo.png
    R images/misc/l10n/hu/logo.png
    R images/misc/l10n/la/logo.png
    R images/misc/l10n/lt/logo.png
    R images/misc/l10n/nl/logo.png
    R images/misc/l10n/pt/logo.png
    R images/misc/l10n/sr/logo.png
    R images/misc/l10n/sr at latin/logo.png
    R images/misc/l10n/vi/logo.png
    R images/misc/l10n/zh_CN/logo.png
    M l10n-track

  Log Message:
  -----------
  Update l10n-track for new logo

Fixes displayed logo for translations.


  Commit: 9ad56b8d88802d30ac011c363e85f9fac8d63871
      https://github.com/wesnoth/wesnoth/commit/9ad56b8d88802d30ac011c363e85f9fac8d63871
  Author: gfgtdf <tischpapier at gmail.com>
  Date:   2015-10-24 (Sat, 24 Oct 2015)

  Changed paths:
    M src/game_initialization/multiplayer_create.cpp

  Log Message:
  -----------
  Merge pull request #534 from Wedge009/bug_22133_fix

Resolve Bug #22133


  Commit: 8c4febad76a3e56286b3c029a36974068ee2b87c
      https://github.com/wesnoth/wesnoth/commit/8c4febad76a3e56286b3c029a36974068ee2b87c
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-25 (Sun, 25 Oct 2015)

  Changed paths:
    M src/server/game.cpp

  Log Message:
  -----------
  Merge pull request #380 from cbeck88/fixup_server_controller_tweaks

fixup server controller tweaks, dont tweak host


  Commit: 121d97e6d93b3c3cb7fc68e1ad84845a46a1ff78
      https://github.com/wesnoth/wesnoth/commit/121d97e6d93b3c3cb7fc68e1ad84845a46a1ff78
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-25 (Sun, 25 Oct 2015)

  Changed paths:
    M data/campaigns/Legend_of_Wesmere/scenarios/chapter4/14_Human_Alliance.cfg

  Log Message:
  -----------
  Merge pull request #528 from tranceitionalMynd/revert-526-pull-request-tmynd

Revert "Added Death of Galtrid to losing conditions for the Human All…


  Commit: 61b3a9037b40f4fffbd2f367cfb7eab40d6bf43b
      https://github.com/wesnoth/wesnoth/commit/61b3a9037b40f4fffbd2f367cfb7eab40d6bf43b
  Author: Wedge009 <wedge009 at wedge009.net>
  Date:   2015-10-25 (Sun, 25 Oct 2015)

  Changed paths:
    M data/core/terrain.cfg

  Log Message:
  -----------
  Correct Desert Sands / Oasis Help Entry

Reported in Bug #23023.


  Commit: ee812a8bd591d4444b66ded95006f939fa55d774
      https://github.com/wesnoth/wesnoth/commit/ee812a8bd591d4444b66ded95006f939fa55d774
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-25 (Sun, 25 Oct 2015)

  Changed paths:
    M data/core/terrain.cfg

  Log Message:
  -----------
  Merge pull request #537 from Wedge009/bug_23023_fix

Resolve Bug #23023


  Commit: 4d8bcf6a5841f856b2023104eb84ec8372412e9f
      https://github.com/wesnoth/wesnoth/commit/4d8bcf6a5841f856b2023104eb84ec8372412e9f
  Author: Wedge009 <wedge009 at wedge009.net>
  Date:   2015-10-25 (Sun, 25 Oct 2015)

  Changed paths:
    M src/hotkey/hotkey_command.cpp

  Log Message:
  -----------
  Enable Load Game hot-key in main menu

Apparently a regression from 1.10. Reported in bug #23215.


  Commit: 175ace649047bc22452be81c185bc7b890a0d6c4
      https://github.com/wesnoth/wesnoth/commit/175ace649047bc22452be81c185bc7b890a0d6c4
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-25 (Sun, 25 Oct 2015)

  Changed paths:
    M src/hotkey/hotkey_command.cpp

  Log Message:
  -----------
  Merge pull request #538 from Wedge009/bug_23215_fix

Resolve Bug #23215


  Commit: 3781e7839f29915292a2452c37b08a1e1fce9841
      https://github.com/wesnoth/wesnoth/commit/3781e7839f29915292a2452c37b08a1e1fce9841
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-26 (Mon, 26 Oct 2015)

  Changed paths:
    M src/ai/formula/function_table.cpp
    M src/ai/testing/ca_global_fallback.cpp
    M src/display.cpp
    M src/display.hpp
    M src/display_context.cpp
    M src/editor/action/action_label.cpp
    M src/editor/action/action_label.hpp
    M src/editor/action/mouse/mouse_action_map_label.cpp
    M src/editor/map/context_manager.cpp
    M src/editor/map/map_context.cpp
    M src/game_config.cpp
    M src/game_config.hpp
    M src/game_display.cpp
    M src/game_display.hpp
    M src/game_initialization/connect_engine.cpp
    M src/game_initialization/connect_engine.hpp
    M src/game_initialization/create_engine.cpp
    M src/game_initialization/multiplayer.cpp
    M src/game_initialization/multiplayer_wait.cpp
    M src/gui/dialogs/editor/editor_edit_label.cpp
    M src/gui/dialogs/editor/editor_edit_side.cpp
    M src/gui/dialogs/editor/editor_edit_side.hpp
    M src/gui/dialogs/label_settings.cpp
    M src/leader_scroll_dialog.cpp
    M src/map_label.cpp
    M src/map_label.hpp
    M src/menu_events.cpp
    M src/overlay.hpp
    M src/replay.cpp
    M src/scripting/game_lua_kernel.cpp
    M src/scripting/lua_team.cpp
    M src/server/game.cpp
    M src/server/game.hpp
    M src/side_filter.cpp
    M src/team.cpp
    M src/team.hpp
    M src/tests/test_team.cpp

  Log Message:
  -----------
  Rename team_name/user_team_name to team_id/team_name (old syntax still valid)


  Commit: 11664f4024cb760de7db5fec54661cd14fc05ac8
      https://github.com/wesnoth/wesnoth/commit/11664f4024cb760de7db5fec54661cd14fc05ac8
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-26 (Mon, 26 Oct 2015)

  Changed paths:
    M src/side_filter.cpp

  Log Message:
  -----------
  Add backwards compatibility for side id SSF key name


  Commit: 74c1b6fadea6815df652517e680972d12d4f5d4a
      https://github.com/wesnoth/wesnoth/commit/74c1b6fadea6815df652517e680972d12d4f5d4a
  Author: aquileia <sk.aquileia at gmail.com>
  Date:   2015-10-25 (Sun, 25 Oct 2015)

  Changed paths:
    M projectfiles/VC9/WindowsTimeout.vcproj
    M projectfiles/VC9/liblua.vcproj
    M projectfiles/VC9/schema_generator.vcproj
    M projectfiles/VC9/wesnoth.vcproj
    M projectfiles/VC9/wesnothd.vcproj
    M projectfiles/VC9/wesnothlib.vcproj

  Log Message:
  -----------
  vcproj: Remove unneeded tools

The Proxy Generaor Tool is obsolete since VC10, we don't use the IDL compiler.


  Commit: 1215f65eb875cc3070e8d087ce699c0a2ff8d8b0
      https://github.com/wesnoth/wesnoth/commit/1215f65eb875cc3070e8d087ce699c0a2ff8d8b0
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-26 (Mon, 26 Oct 2015)

  Changed paths:
    M src/team.cpp

  Log Message:
  -----------
  Fixed team_id/team_name not being set correctly in new format


  Commit: 545253ec2b117b413e7ef40e06e65d358ce20f77
      https://github.com/wesnoth/wesnoth/commit/545253ec2b117b413e7ef40e06e65d358ce20f77
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-26 (Mon, 26 Oct 2015)

  Changed paths:
    M src/team.cpp

  Log Message:
  -----------
  Don't warn that user_team_name is unrecognized (yet)


  Commit: e948df3424657c5843b1fb65a1319449bb6311bc
      https://github.com/wesnoth/wesnoth/commit/e948df3424657c5843b1fb65a1319449bb6311bc
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2015-10-26 (Mon, 26 Oct 2015)

  Changed paths:
    M data/test/maps/pathfind_1.cfg
    M data/test/scenarios/filter_vision.cfg
    M data/test/scenarios/has_ally.cfg
    M data/test/scenarios/move_skip_sighted.cfg
    M data/test/scenarios/test_check_victory.cfg
    M data/test/scenarios/test_move.cfg

  Log Message:
  -----------
  Updated unit tests to use new team id/name syntax


  Commit: 1890e948e455376562e6191856af34059936af3e
      https://github.com/wesnoth/wesnoth/commit/1890e948e455376562e6191856af34059936af3e
  Author: Andreas Löf <andreas at alternating.net>
  Date:   2015-10-26 (Mon, 26 Oct 2015)

  Changed paths:
    M CMakeLists.txt
    M RELEASE_NOTES
    M changelog
    M data/campaigns/Dead_Water/units/Kraken.cfg
    M data/campaigns/Legend_of_Wesmere/scenarios/chapter4/14_Human_Alliance.cfg
    M data/campaigns/Under_the_Burning_Suns/units/monsters/Small_Mudcrawler.cfg
    M data/core/about.cfg
    A data/core/sounds/ink-miss.ogg
    A data/core/sounds/ink.ogg
    A data/core/sounds/mud-fist-miss.ogg
    A data/core/sounds/mud-fist.ogg
    A data/core/sounds/mud-glob-miss.ogg
    A data/core/sounds/mud-glob.ogg
    M data/core/terrain.cfg
    M data/core/units/monsters/Cuttle_Fish.cfg
    M data/core/units/monsters/Giant_Mudcrawler.cfg
    M data/core/units/monsters/Mudcrawler.cfg
    M data/gui/default/widget/toggle_button_listbox_header.cfg
    M data/gui/default/window/game_load.cfg
    M data/gui/default/window/unit_create.cfg
    M data/test/maps/pathfind_1.cfg
    M data/test/scenarios/filter_vision.cfg
    M data/test/scenarios/has_ally.cfg
    M data/test/scenarios/move_skip_sighted.cfg
    M data/test/scenarios/test_check_victory.cfg
    M data/test/scenarios/test_move.cfg
    M data/tools/GUI.pyw
    M data/tools/wmlindent
    M data/tools/wmllint
    M data/tools/wmlscope
    A images/icons/alignments/alignment_chaotic_30.png
    A images/icons/alignments/alignment_lawful_30.png
    A images/icons/alignments/alignment_liminal_30.png
    A images/icons/alignments/alignment_neutral_30.png
    R images/misc/l10n/en at shaw/logo.png
    R images/misc/l10n/es/logo.png
    R images/misc/l10n/fr/logo.png
    R images/misc/l10n/gd/logo.png
    R images/misc/l10n/gl/logo.png
    R images/misc/l10n/hu/logo.png
    R images/misc/l10n/la/logo.png
    R images/misc/l10n/lt/logo.png
    R images/misc/l10n/nl/logo.png
    R images/misc/l10n/pt/logo.png
    R images/misc/l10n/sr/logo.png
    R images/misc/l10n/sr at latin/logo.png
    R images/misc/l10n/vi/logo.png
    R images/misc/l10n/zh_CN/logo.png
    M l10n-track
    M packaging/windows/Wesnoth.nsi.in
    M players_changelog
    M projectfiles/CodeBlocks/wesnoth.cbp
    M projectfiles/VC9/WindowsTimeout.vcproj
    M projectfiles/VC9/liblua.vcproj
    M projectfiles/VC9/schema_generator.vcproj
    M projectfiles/VC9/wesnoth.vcproj
    M projectfiles/VC9/wesnothd.vcproj
    M projectfiles/VC9/wesnothlib.vcproj
    M src/CMakeLists.txt
    M src/ai/formula/function_table.cpp
    M src/ai/testing/ca_global_fallback.cpp
    M src/dialogs.cpp
    M src/dialogs.hpp
    M src/display.cpp
    M src/display.hpp
    M src/display_chat_manager.cpp
    M src/display_chat_manager.hpp
    M src/display_context.cpp
    M src/editor/action/action_label.cpp
    M src/editor/action/action_label.hpp
    M src/editor/action/mouse/mouse_action_map_label.cpp
    M src/editor/map/context_manager.cpp
    M src/editor/map/context_manager.hpp
    M src/editor/map/map_context.cpp
    M src/filesystem_boost.cpp
    M src/game_config.cpp
    M src/game_config.hpp
    M src/game_display.cpp
    M src/game_display.hpp
    M src/game_initialization/connect_engine.cpp
    M src/game_initialization/connect_engine.hpp
    M src/game_initialization/create_engine.cpp
    M src/game_initialization/multiplayer.cpp
    M src/game_initialization/multiplayer_create.cpp
    M src/game_initialization/multiplayer_wait.cpp
    M src/gui/dialogs/campaign_settings.cpp
    M src/gui/dialogs/depcheck_select_new.cpp
    M src/gui/dialogs/editor/editor_edit_label.cpp
    M src/gui/dialogs/editor/editor_edit_side.cpp
    M src/gui/dialogs/editor/editor_edit_side.hpp
    M src/gui/dialogs/game_load.cpp
    M src/gui/dialogs/game_version.hpp
    M src/gui/dialogs/gamestate_inspector.cpp
    M src/gui/dialogs/label_settings.cpp
    M src/gui/dialogs/unit_create.cpp
    M src/gui/dialogs/unit_create.hpp
    M src/gui/widgets/generator.cpp
    M src/gui/widgets/list.cpp
    M src/hotkey/hotkey_command.cpp
    M src/leader_scroll_dialog.cpp
    M src/map_label.cpp
    M src/map_label.hpp
    M src/menu_events.cpp
    M src/minimap.cpp
    M src/overlay.hpp
    M src/play_controller.cpp
    M src/replay.cpp
    M src/savegame.cpp
    M src/savegame.hpp
    M src/scripting/game_lua_kernel.cpp
    M src/scripting/lua_team.cpp
    M src/server/game.cpp
    M src/server/game.hpp
    M src/side_filter.cpp
    M src/team.cpp
    M src/team.hpp
    M src/terrain_builder.cpp
    M src/tests/test_team.cpp
    M src/unit_types.cpp
    M src/unit_types.hpp

  Log Message:
  -----------
  Merge branch 'master' into sdl2


Compare: https://github.com/wesnoth/wesnoth/compare/ae1d36431813...1890e948e455


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