[Commits] [wesnoth/wesnoth] 1cc86a: simplify start_local_game_commandline
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noreply at github.com
Sat Apr 2 23:29:54 UTC 2016
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 1cc86a14af0b46cac24ca662b2ed6ffbcf15f9f4
https://github.com/wesnoth/wesnoth/commit/1cc86a14af0b46cac24ca662b2ed6ffbcf15f9f4
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2016-04-03 (Sun, 03 Apr 2016)
Changed paths:
M src/game_initialization/connect_engine.cpp
M src/game_initialization/multiplayer.cpp
Log Message:
-----------
simplify start_local_game_commandline
This makes start_local_game_commandline use the same functions that are
also used during normal gamestate inilisation in create_engine.
This specially fixes recuitlists in games stated via -m which was broken
since 09d40339168e322e4a1ab5dda3273db9ecfdb07b
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