[Commits] [wesnoth/wesnoth] 1b3eec: Split the combat_matrix class to two
GitHub
noreply at github.com
Mon Aug 1 10:06:15 UTC 2016
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 1b3eecf8df55e253d1eeb1c274ba5487194fbaa6
https://github.com/wesnoth/wesnoth/commit/1b3eecf8df55e253d1eeb1c274ba5487194fbaa6
Author: Jyrki Vesterinen <sandgtx at gmail.com>
Date: 2016-07-21 (Thu, 21 Jul 2016)
Changed paths:
M src/attack_prediction.cpp
Log Message:
-----------
Split the combat_matrix class to two
Combat_matrix is now an abstract class, and a new class called
probability_combat_matrix got the functionality split away from
combat_matrix.
I plan to later create a class called monte_carlo_combat_matrix. This way
the Monte Carlo combat simulation code can inherit functionality it needs
(combat_matrix) but not the functionality it doesn't
(probability_combat_matrix). In addition, the calling code can use both
classes through the shared interface.
Commit: 93761bcd1e67f13b4de09779338cb1c807e914f9
https://github.com/wesnoth/wesnoth/commit/93761bcd1e67f13b4de09779338cb1c807e914f9
Author: Jyrki Vesterinen <sandgtx at gmail.com>
Date: 2016-07-21 (Thu, 21 Jul 2016)
Changed paths:
M src/attack_prediction.cpp
M src/attack_prediction.hpp
M src/random_new.cpp
M src/random_new.hpp
Log Message:
-----------
Initial implementation of the Monte Carlo damage prediction mode
The implementation isn't yet wired to the high-level damage preview
calculation code, or even tested for that matter.
I also extended the random number generator by adding functions
get_random_bool(), get_random_float() and get_random_element().
Commit: cbbc665c45261fcc19d8026a9ec3835f26ffe489
https://github.com/wesnoth/wesnoth/commit/cbbc665c45261fcc19d8026a9ec3835f26ffe489
Author: Jyrki Vesterinen <sandgtx at gmail.com>
Date: 2016-07-21 (Thu, 21 Jul 2016)
Changed paths:
M src/attack_prediction.cpp
Log Message:
-----------
Minor bug fixes and code quality improvements
Commit: 2c04802a7daecec106bd4807aa336e4023ca69ac
https://github.com/wesnoth/wesnoth/commit/2c04802a7daecec106bd4807aa336e4023ca69ac
Author: Jyrki Vesterinen <sandgtx at gmail.com>
Date: 2016-07-21 (Thu, 21 Jul 2016)
Changed paths:
M src/attack_prediction.cpp
M src/attack_prediction.hpp
Log Message:
-----------
Use Monte Carlo damage calculation in very complex fights
Commit: ddf842194446917847203c8e3afa0d04f24b50a2
https://github.com/wesnoth/wesnoth/commit/ddf842194446917847203c8e3afa0d04f24b50a2
Author: Jyrki Vesterinen <sandgtx at gmail.com>
Date: 2016-07-21 (Thu, 21 Jul 2016)
Changed paths:
M src/attack_prediction.cpp
Log Message:
-----------
Various improvements
* Use the C++11 std::chrono functionality for damage prediction code
benchmarking. This way the stand-alone testing/benchmarking code can be
compiled on any platform.
* Implement calculating the probability to be hit.
* Fix: prob_matrix::clear() didn't fully clear the matrix.
Commit: c43f70418fe442b6a9eb5790d9eca011aea7aa78
https://github.com/wesnoth/wesnoth/commit/c43f70418fe442b6a9eb5790d9eca011aea7aa78
Author: Jyrki Vesterinen <sandgtx at gmail.com>
Date: 2016-07-21 (Thu, 21 Jul 2016)
Changed paths:
M src/attack_prediction.cpp
Log Message:
-----------
Fix operator precedence issue
The fight_complexity() function was returning way too low values.
Commit: d83e0176899cd935befae000cfae9f7deb23b55f
https://github.com/wesnoth/wesnoth/commit/d83e0176899cd935befae000cfae9f7deb23b55f
Author: Jyrki Vesterinen <sandgtx at gmail.com>
Date: 2016-07-21 (Thu, 21 Jul 2016)
Changed paths:
M src/attack_prediction.cpp
Log Message:
-----------
Remove a performance optimization
The attack prediction code used to skip creating the "A slowed" or
"B slowed" plane if A or B was already slowed. As a result, after the
battle the "summary" array of the combatant had a different meaning from
usual: normally summary[0] means the HP distribution when the combatant is
not slowed, and summary[1] means the HP distribution when the combatant is
slowed. However, if the combatant was already slowed before the battle,
summary[0] was the HP distribution when the combatant is slowed and
summary[1] was empty.
This optimization didn't break anything, thanks to itself: because the
"A slowed" or "B slowed" plane wasn't used, the code fetched the
HP distribution from summary[0] instead of summary[1] and therefore
obtained the correct distribution.
However, my Monte Carlo simulation code requires that summary[0] and
summary[1] have their usual meanings. I decided that the optimization is
too hard to support, and removed it.
Commit: 6766e05747947157f583584112c2fff733671180
https://github.com/wesnoth/wesnoth/commit/6766e05747947157f583584112c2fff733671180
Author: Jyrki Vesterinen <sandgtx at gmail.com>
Date: 2016-07-21 (Thu, 21 Jul 2016)
Changed paths:
M changelog
M data/advanced_preferences.cfg
M players_changelog
M src/attack_prediction.cpp
M src/preferences.cpp
M src/preferences.hpp
Log Message:
-----------
Put the Monte Carlo mode behind an advanced preference and update changelog
Commit: 9e10291df5b34eb858cd07fdaf22886aa4a4a70f
https://github.com/wesnoth/wesnoth/commit/9e10291df5b34eb858cd07fdaf22886aa4a4a70f
Author: Jyrki Vesterinen <sandgtx at gmail.com>
Date: 2016-07-21 (Thu, 21 Jul 2016)
Changed paths:
M src/attack_prediction.cpp
Log Message:
-----------
Attempted fix for build failure with -Werror=reorder
Commit: 1bf58b83f425a44123d2bf9b925c1f42063952a7
https://github.com/wesnoth/wesnoth/commit/1bf58b83f425a44123d2bf9b925c1f42063952a7
Author: Jyrki Vesterinen <sandgtx at gmail.com>
Date: 2016-07-21 (Thu, 21 Jul 2016)
Changed paths:
M src/random_new.hpp
Log Message:
-----------
Fixed build with GCC and Clang
Commit: 0e7305017e3649f460febe867e9610930721d900
https://github.com/wesnoth/wesnoth/commit/0e7305017e3649f460febe867e9610930721d900
Author: Jyrki Vesterinen <sandgtx at gmail.com>
Date: 2016-07-21 (Thu, 21 Jul 2016)
Changed paths:
M changelog
M data/advanced_preferences.cfg
M players_changelog
M src/preferences.cpp
Log Message:
-----------
Enabled Monte Carlo simulation mode by default
Commit: 2360fb626098b3ee5495af0b0dcf2db6bf92eec6
https://github.com/wesnoth/wesnoth/commit/2360fb626098b3ee5495af0b0dcf2db6bf92eec6
Author: Andreas Löf <andreas at alternating.net>
Date: 2016-08-01 (Mon, 01 Aug 2016)
Changed paths:
M changelog
M data/advanced_preferences.cfg
M players_changelog
M src/attack_prediction.cpp
M src/attack_prediction.hpp
M src/preferences.cpp
M src/preferences.hpp
M src/random_new.cpp
M src/random_new.hpp
Log Message:
-----------
Merge branch 'monte-carlo-damage-calculation' of https://github.com/jyrkive/wesnoth into jyrkive-monte-carlo-damage-calculation
Commit: 094250c27c6934fe3f43b91ee2f8a8e330a1bc16
https://github.com/wesnoth/wesnoth/commit/094250c27c6934fe3f43b91ee2f8a8e330a1bc16
Author: Andreas Löf <andreas at alternating.net>
Date: 2016-08-01 (Mon, 01 Aug 2016)
Changed paths:
M changelog
M data/advanced_preferences.cfg
M players_changelog
M src/attack_prediction.cpp
M src/attack_prediction.hpp
M src/preferences.cpp
M src/preferences.hpp
M src/random_new.cpp
M src/random_new.hpp
Log Message:
-----------
Merge branch 'jyrkive-monte-carlo-damage-calculation'
Compare: https://github.com/wesnoth/wesnoth/compare/6080cfb969f6...094250c27c69
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