[Commits] [wesnoth/wesnoth] e7068e: tunit_recruit: capture recruit list for the recrui...
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Wed Aug 3 14:12:23 UTC 2016
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: e7068e35d5d12cc81397738ef26cc90228980d5b
https://github.com/wesnoth/wesnoth/commit/e7068e35d5d12cc81397738ef26cc90228980d5b
Author: Charles Dang <exodia339 at gmail.com>
Date: 2016-08-04 (Thu, 04 Aug 2016)
Changed paths:
M src/gui/dialogs/unit_recruit.cpp
Log Message:
-----------
tunit_recruit: capture recruit list for the recruit list
Commit: c2b09cbe5bfccbf5988010d9d2733182c2ff2dce
https://github.com/wesnoth/wesnoth/commit/c2b09cbe5bfccbf5988010d9d2733182c2ff2dce
Author: Charles Dang <exodia339 at gmail.com>
Date: 2016-08-04 (Thu, 04 Aug 2016)
Changed paths:
M data/gui/widget/unit_preview_pane.cfg
M src/gui/widgets/unit_preview_pane.cpp
M src/gui/widgets/unit_preview_pane.hpp
Log Message:
-----------
tunit_preview_pane: general cleanup and functionality improvements
This includes:
* Allowing the details area to scroll should the parent dialog not be long enough.
* Scaling all displayed sprites to 144x144 while maintaining aspect ratio.
* Forcing extra width so all mainline unit names have enough space to appear.
* Removing the unused 'minimal' definition. Might be added back later.
* Fixing the borders. The internal widgets shouldn't have outside borders, since borders
should be set for the widget instance in a containing dialog.
Compare: https://github.com/wesnoth/wesnoth/compare/29ca22b5dafb...c2b09cbe5bfc
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