[Commits] [wesnoth/wesnoth] f87f09: Fade out previous music on playing new storyscreen...

GitHub noreply at github.com
Sun Aug 7 17:50:48 UTC 2016


  Branch: refs/heads/fade-out-music
  Home:   https://github.com/wesnoth/wesnoth
  Commit: f87f09a341f967466725174f9118b3f51c6b7206
      https://github.com/wesnoth/wesnoth/commit/f87f09a341f967466725174f9118b3f51c6b7206
  Author: Jyrki Vesterinen <sandgtx at gmail.com>
  Date:   2016-08-07 (Sun, 07 Aug 2016)

  Changed paths:
    M changelog
    M players_changelog
    M src/playsingle_controller.cpp
    M src/storyscreen/render.cpp

  Log Message:
  -----------
  Fade out previous music on playing new storyscreen music

Also disable victory music on scenarios which have the carryover report
disabled, mainly cutscene scenarios and final scenarios of each campaign.
This avoids an unfortunate "abruptly play the winning music, then
immediately switch to the next music" situation that would break
fade-out otherwise.

Finally, I also removed an unreachable code line that triggers a warning
in Visual Studio.





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