[Commits] [wesnoth/wesnoth] f87f09: Fade out previous music on playing new storyscreen...
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noreply at github.com
Sun Aug 7 17:50:48 UTC 2016
Branch: refs/heads/fade-out-music
Home: https://github.com/wesnoth/wesnoth
Commit: f87f09a341f967466725174f9118b3f51c6b7206
https://github.com/wesnoth/wesnoth/commit/f87f09a341f967466725174f9118b3f51c6b7206
Author: Jyrki Vesterinen <sandgtx at gmail.com>
Date: 2016-08-07 (Sun, 07 Aug 2016)
Changed paths:
M changelog
M players_changelog
M src/playsingle_controller.cpp
M src/storyscreen/render.cpp
Log Message:
-----------
Fade out previous music on playing new storyscreen music
Also disable victory music on scenarios which have the carryover report
disabled, mainly cutscene scenarios and final scenarios of each campaign.
This avoids an unfortunate "abruptly play the winning music, then
immediately switch to the next music" situation that would break
fade-out otherwise.
Finally, I also removed an unreachable code line that triggers a warning
in Visual Studio.
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