[Commits] [wesnoth/wesnoth] 90c3c0: MP Create: improved handling of campaign difficult...
GitHub
noreply at github.com
Fri Aug 19 01:34:27 UTC 2016
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 90c3c05af4cdfe28373219884241ee6340f6b9eb
https://github.com/wesnoth/wesnoth/commit/90c3c05af4cdfe28373219884241ee6340f6b9eb
Author: Charles Dang <exodia339 at gmail.com>
Date: 2016-08-19 (Fri, 19 Aug 2016)
Changed paths:
M data/gui/window/mp_create_game.cfg
M src/game_initialization/create_engine.cpp
M src/game_initialization/create_engine.hpp
M src/game_initialization/multiplayer.cpp
M src/gui/dialogs/multiplayer/mp_create_game.cpp
M src/gui/dialogs/multiplayer/mp_create_game.hpp
Log Message:
-----------
MP Create: improved handling of campaign difficulty selection
Instead of showing the difficulty dialog in post_show and setting the retval to twindow::NONE if the
dialog was canceled, we add a custom exit hook that fires when double clicking the games list or pressing
the Create Game button that shows the dialog instead, and returns if canceled. This is much cleaner.
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