[Commits] [wesnoth/wesnoth] 312a80: Campaign Difficulty: split constructor code into a...
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Wed Aug 31 19:58:17 UTC 2016
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 312a80e55ec3fc43b546909f479f9633a48076c9
https://github.com/wesnoth/wesnoth/commit/312a80e55ec3fc43b546909f479f9633a48076c9
Author: Charles Dang <exodia339 at gmail.com>
Date: 2016-09-01 (Thu, 01 Sep 2016)
Changed paths:
M src/gui/dialogs/campaign_difficulty.cpp
M src/gui/dialogs/campaign_difficulty.hpp
Log Message:
-----------
Campaign Difficulty: split constructor code into an out-of-class function
This allows other areas of the code to cleanly parse the legacy difficulties format.
Commit: c08c55b704a09273d9b8b24a73f9cdcd44e023de
https://github.com/wesnoth/wesnoth/commit/c08c55b704a09273d9b8b24a73f9cdcd44e023de
Author: Charles Dang <exodia339 at gmail.com>
Date: 2016-09-01 (Thu, 01 Sep 2016)
Changed paths:
M src/gui/dialogs/lobby/data.cpp
Log Message:
-----------
MP Lobby: cleanup and improvements to game data
Compare: https://github.com/wesnoth/wesnoth/compare/8c68d2a253d2...c08c55b704a0
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