[Commits] [wesnoth/wesnoth] 312a80: Campaign Difficulty: split constructor code into a...

GitHub noreply at github.com
Wed Aug 31 19:58:17 UTC 2016


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 312a80e55ec3fc43b546909f479f9633a48076c9
      https://github.com/wesnoth/wesnoth/commit/312a80e55ec3fc43b546909f479f9633a48076c9
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2016-09-01 (Thu, 01 Sep 2016)

  Changed paths:
    M src/gui/dialogs/campaign_difficulty.cpp
    M src/gui/dialogs/campaign_difficulty.hpp

  Log Message:
  -----------
  Campaign Difficulty: split constructor code into an out-of-class function

This allows other areas of the code to cleanly parse the legacy difficulties format.


  Commit: c08c55b704a09273d9b8b24a73f9cdcd44e023de
      https://github.com/wesnoth/wesnoth/commit/c08c55b704a09273d9b8b24a73f9cdcd44e023de
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2016-09-01 (Thu, 01 Sep 2016)

  Changed paths:
    M src/gui/dialogs/lobby/data.cpp

  Log Message:
  -----------
  MP Lobby: cleanup and improvements to game data


Compare: https://github.com/wesnoth/wesnoth/compare/8c68d2a253d2...c08c55b704a0


More information about the Commits mailing list