[Commits] [wesnoth/wesnoth] 61ede9: DM: Fixed and improved the code of S09
GitHub
noreply at github.com
Sun Dec 11 11:24:21 UTC 2016
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 61ede9abc8111c9e062bd16454aff539205f8e51
https://github.com/wesnoth/wesnoth/commit/61ede9abc8111c9e062bd16454aff539205f8e51
Author: ln-zookeeper <lari.nieminen at iki.fi>
Date: 2016-12-11 (Sun, 11 Dec 2016)
Changed paths:
M data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg
Log Message:
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DM: Fixed and improved the code of S09
There were a lot of problems with the code, some actual bugs and some just bad form, so I rewrote and restructured most of it. The only major change is the removal of the unpredictable Skeleton spawn landmine when Delfador steps on the enemy castle (was MEMOIRS_SURPRISE_3).
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