[Commits] [wesnoth/wesnoth] 171a7f: SotA: Initial check-in of version 1.1.2 from BfW 1...
GitHub
noreply at github.com
Wed Dec 14 22:08:23 UTC 2016
Branch: refs/heads/Secrets_of_the_Ancients
Home: https://github.com/wesnoth/wesnoth
Commit: 171a7f0d5b3f6ba9e94bf11bfafffdab17a5c78b
https://github.com/wesnoth/wesnoth/commit/171a7f0d5b3f6ba9e94bf11bfafffdab17a5c78b
Author: sigurdfdragon <jjwcoat at gmail.com>
Date: 2016-12-14 (Wed, 14 Dec 2016)
Changed paths:
M .gitignore
A data/campaigns/Secrets_of_the_Ancients/_main.cfg
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A data/campaigns/Secrets_of_the_Ancients/images/terrain/grave-overlay-editor.png
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A data/campaigns/Secrets_of_the_Ancients/images/terrain/not-here-tile-editor.png
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A data/campaigns/Secrets_of_the_Ancients/images/terrain/passageway-north.png
A data/campaigns/Secrets_of_the_Ancients/images/terrain/passageway-south.png
A data/campaigns/Secrets_of_the_Ancients/images/terrain/ship/README
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A data/campaigns/Secrets_of_the_Ancients/images/terrain/ship/editor_tiles/poop-deck.png
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A data/campaigns/Secrets_of_the_Ancients/images/terrain/ship/tile--transparent.png
A data/campaigns/Secrets_of_the_Ancients/images/terrain/spiderweb/web-tile.png
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A data/campaigns/Secrets_of_the_Ancients/images/units/bone-bird.png
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A data/campaigns/Secrets_of_the_Ancients/images/units/khalif.png
A data/campaigns/Secrets_of_the_Ancients/images/units/leech-giant.png
A data/campaigns/Secrets_of_the_Ancients/images/units/miner.png
A data/campaigns/Secrets_of_the_Ancients/images/units/noble.png
A data/campaigns/Secrets_of_the_Ancients/images/units/orcish-shaman.png
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A data/campaigns/Secrets_of_the_Ancients/images/units/zombie-wolf.png
A data/campaigns/Secrets_of_the_Ancients/maps/01_Slipping_Away.map
A data/campaigns/Secrets_of_the_Ancients/maps/02_Dark_Business.map
A data/campaigns/Secrets_of_the_Ancients/maps/03_Bandits.map
A data/campaigns/Secrets_of_the_Ancients/maps/04_Becalmed.map
A data/campaigns/Secrets_of_the_Ancients/maps/05_Blackwater.map
A data/campaigns/Secrets_of_the_Ancients/maps/06_Following_the_Shadow.map
A data/campaigns/Secrets_of_the_Ancients/maps/07_Meeting_of_the_Minds.map
A data/campaigns/Secrets_of_the_Ancients/maps/08_Carcyn.map
A data/campaigns/Secrets_of_the_Ancients/maps/09_Training_Session.map
A data/campaigns/Secrets_of_the_Ancients/maps/10_Merfolk_Revenge.map
A data/campaigns/Secrets_of_the_Ancients/maps/11_Battleground.map
A data/campaigns/Secrets_of_the_Ancients/maps/12_Walking_Trees.map
A data/campaigns/Secrets_of_the_Ancients/maps/13_Together_Again.map
A data/campaigns/Secrets_of_the_Ancients/maps/14_Entering_the_Northlands.map
A data/campaigns/Secrets_of_the_Ancients/maps/15_Mountain_Pass.map
A data/campaigns/Secrets_of_the_Ancients/maps/16_The_Mage.map
A data/campaigns/Secrets_of_the_Ancients/maps/17_Mortality.map
A data/campaigns/Secrets_of_the_Ancients/maps/18_Abandoned_Outpost.map
A data/campaigns/Secrets_of_the_Ancients/maps/19_Lava_and_Stone.map
A data/campaigns/Secrets_of_the_Ancients/maps/20_North_Knalga.map
A data/campaigns/Secrets_of_the_Ancients/maps/21_Against_the_World.map
A data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg
A data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg
A data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg
A data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg
A data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg
A data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg
A data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg
A data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg
A data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg
A data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg
A data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg
A data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg
A data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg
A data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg
A data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg
A data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg
A data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg
A data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg
A data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg
A data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg
A data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg
A data/campaigns/Secrets_of_the_Ancients/scenarios/22_Epilogue.cfg
A data/campaigns/Secrets_of_the_Ancients/units/Bat_Blood.cfg
A data/campaigns/Secrets_of_the_Ancients/units/Bat_Dread.cfg
A data/campaigns/Secrets_of_the_Ancients/units/Bat_Vampire.cfg
A data/campaigns/Secrets_of_the_Ancients/units/Bone_Bird.cfg
A data/campaigns/Secrets_of_the_Ancients/units/Bone_Captain.cfg
A data/campaigns/Secrets_of_the_Ancients/units/Corpse_Shynal.cfg
A data/campaigns/Secrets_of_the_Ancients/units/Delinquent.cfg
A data/campaigns/Secrets_of_the_Ancients/units/Dummy.cfg
A data/campaigns/Secrets_of_the_Ancients/units/Dwarvish_Miner.cfg
A data/campaigns/Secrets_of_the_Ancients/units/Khalif.cfg
A data/campaigns/Secrets_of_the_Ancients/units/Necro_Ancient_Lich.cfg
A data/campaigns/Secrets_of_the_Ancients/units/Necro_Dark_Adept.cfg
A data/campaigns/Secrets_of_the_Ancients/units/Necro_Dark_Sorcerer.cfg
A data/campaigns/Secrets_of_the_Ancients/units/Necro_Lich.cfg
A data/campaigns/Secrets_of_the_Ancients/units/Necro_Sacrifice.cfg
A data/campaigns/Secrets_of_the_Ancients/units/Necromancer.cfg
A data/campaigns/Secrets_of_the_Ancients/units/Noble.cfg
A data/campaigns/Secrets_of_the_Ancients/units/Orcish_Shaman.cfg
A data/campaigns/Secrets_of_the_Ancients/units/Ruffian.cfg
A data/campaigns/Secrets_of_the_Ancients/units/Sailor.cfg
A data/campaigns/Secrets_of_the_Ancients/units/Sea_Captain.cfg
A data/campaigns/Secrets_of_the_Ancients/units/Skele_Sacrifice.cfg
A data/campaigns/Secrets_of_the_Ancients/utils/journey_chapter1.cfg
A data/campaigns/Secrets_of_the_Ancients/utils/journey_chapter2.cfg
A data/campaigns/Secrets_of_the_Ancients/utils/journey_chapter3.cfg
A data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg
A data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg
A data/campaigns/Secrets_of_the_Ancients/utils/terrain_graphics.cfg
Log Message:
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SotA: Initial check-in of version 1.1.2 from BfW 1.13 add-on server
Changes relative to add-on server:
- Add numbers to map filenames
- Convert 'add-on' to 'campaigns' in file references.
- Set campaign rank
- Remove an unused map
- Remove some images that had been mainlined or had mainline equivalents
- Remove isthiniel portrait since it doesn't match mainline art and is only used briefly
- Ran wesnoth optipng on the campaign's images, using:
optipng 0.7.6
advancecomp 1.23
imagemagick 6.9.6.7
- Re-centre bone-bird.png
- Ran wmlindent
Commit: 24be2bccf6aab081646ac655d643086f3845847d
https://github.com/wesnoth/wesnoth/commit/24be2bccf6aab081646ac655d643086f3845847d
Author: beetlenaut <dan at spacemandan.net>
Date: 2016-12-14 (Wed, 14 Dec 2016)
Changed paths:
M data/campaigns/Secrets_of_the_Ancients/maps/20_North_Knalga.map
M data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg
M data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg
Log Message:
-----------
SotA: Cleanup and bugfixes for mainlining
- Fix missing custom menu items
The right-click menu items, "Hide/Show Sails and Rigging," were missing
from the two scenarios that have a ship.
- Fix sails and rigging don't stay hidden
If you hide the sails and rigging in the first scenario with a ship,
they should still be hidden in the next scenario.
- Add wooden table background to bigmap
- Fix comment that referred to something that existed in an older version.
- Fix an incorrectly scaled image
There is a message that says "You can now recruit skeletons and
skeleton archers!", and the image shown with it only showed half of
the skeleton because of scaling issues.
- Reformatting and improvements to objectives
- Made the objectives for all scenarios match the mainline style better.
- Move some adverbs in objective notes
- Change narration of recruit ability into objectives note
- Rewrite "sighted" events to work better
There were two "sighted" events that were written from side 1's point
of view even though they were meant to apply to side 2. That was much
simpler, but it meant that hidden units like shadows could trigger the
events, which they shouldn't have been able to do. The events have been
rewritten in a way that takes hidden units into account.
There was also a dwarf who used to vanish into the shroud and return
with gold. He didn't actually pick anything up though, because the
player couldn't see what he was doing anyway. With these changes, a
shadow could be in a position to watch him, so he does actually unlock
a gate and pick up a chest now.
- Remove skeleton from the opening
Skeletons are useless in this scenario, and one of the leaders can do
what the skeleton used to.
Commit: 72fc0a458bea72f7ce8035c10c1262881ba2b343
https://github.com/wesnoth/wesnoth/commit/72fc0a458bea72f7ce8035c10c1262881ba2b343
Author: Celtic Minstrel <celtic.minstrel.ca at some.place>
Date: 2016-12-14 (Wed, 14 Dec 2016)
Changed paths:
M data/campaigns/Secrets_of_the_Ancients/_main.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg
M data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg
M data/campaigns/Secrets_of_the_Ancients/units/Bone_Bird.cfg
M data/campaigns/Secrets_of_the_Ancients/units/Bone_Captain.cfg
M data/campaigns/Secrets_of_the_Ancients/units/Corpse_Shynal.cfg
M data/campaigns/Secrets_of_the_Ancients/units/Delinquent.cfg
M data/campaigns/Secrets_of_the_Ancients/units/Dwarvish_Miner.cfg
M data/campaigns/Secrets_of_the_Ancients/units/Khalif.cfg
M data/campaigns/Secrets_of_the_Ancients/units/Necro_Ancient_Lich.cfg
M data/campaigns/Secrets_of_the_Ancients/units/Necro_Sacrifice.cfg
M data/campaigns/Secrets_of_the_Ancients/units/Noble.cfg
M data/campaigns/Secrets_of_the_Ancients/units/Orcish_Shaman.cfg
M data/campaigns/Secrets_of_the_Ancients/units/Sailor.cfg
M data/campaigns/Secrets_of_the_Ancients/units/Sea_Captain.cfg
Log Message:
-----------
SotA: Cleanup of deprecated things
- Replaced {FOREACH} with [for]
- Replaced multiline {REPEAT} with [repeat] (left single-line ones intact)
- Removed {MAGENTA_IS_THE_TEAM_COLOR} declarations from units
- Use {CAMPAIGN_DIFFICULTY} instead of difficulty_descriptions
- Use {ABILITY_LEADERSHIP} instead of level-specific versions
- Use {FLAG_VARIANT6} for the ragged flag
- Add missing {SPECIAL_NOTES} for Bone Bird
- Remove textdomain path
- A few other minor changes from running wmllint
Compare: https://github.com/wesnoth/wesnoth/compare/171a7f0d5b3f^...72fc0a458bea
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