[Commits] [wesnoth/wesnoth] 6fae58: Fixed abrupt offset change in Dwarvish Guardsman m...
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Thu Dec 15 15:25:50 UTC 2016
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 6fae58afba00231b1e40558974a91761b33954b0
https://github.com/wesnoth/wesnoth/commit/6fae58afba00231b1e40558974a91761b33954b0
Author: ln-zookeeper <lari.nieminen at iki.fi>
Date: 2016-12-15 (Thu, 15 Dec 2016)
Changed paths:
M data/core/images/units/dwarves/guard-attack-3.png
M data/core/images/units/dwarves/guard-attack-4.png
M data/core/images/units/dwarves/guard-attack-5.png
M data/core/images/units/dwarves/guard-attack-6.png
M data/core/images/units/dwarves/guard-attack-7.png
Log Message:
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Fixed abrupt offset change in Dwarvish Guardsman melee animation
Unit movement shouldn't be baked into melee frames like that, because it causes abrupt movement during animation when combined with melee sliding.
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