[Commits] [wesnoth/wesnoth] b282ef: use game_data* instead of boost::optional<game_dat...
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noreply at github.com
Wed Feb 24 17:07:26 UTC 2016
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: b282ef7236cee438b3e6dde650a4c7f82bfda485
https://github.com/wesnoth/wesnoth/commit/b282ef7236cee438b3e6dde650a4c7f82bfda485
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2016-02-24 (Wed, 24 Feb 2016)
Changed paths:
M src/ai/testing/stage_sf_with_rca.cpp
M src/game_events/action_wml.cpp
M src/play_controller.cpp
M src/synced_commands.cpp
M src/tod_manager.cpp
M src/tod_manager.hpp
Log Message:
-----------
use game_data* instead of boost::optional<game_data&> in tod_manager
after updating to boost 1.60 boost have me erros related to
boost::optional<game_data&> in stage_sf_with_rca.cpp where game_data is
not defined (only declared).
Using game_data* solved this problems and also simplies the code by
using simpler datatypes.
Commit: bcb06e4a7a74b894b5247ad867df905722d334a4
https://github.com/wesnoth/wesnoth/commit/bcb06e4a7a74b894b5247ad867df905722d334a4
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2016-02-24 (Wed, 24 Feb 2016)
Changed paths:
M src/gettext.hpp
M src/gettext_boost.cpp
M src/lua/lvm.cpp
M src/scripting/lua_common.cpp
Log Message:
-----------
fix lua string and tstring comparision
lua string now use a locale indpenedent comparision, this prevents OOS.
This commit also implements comparision operators for lua tstring which
use a language dependend collate facet from boost locale. (which usually
uses an icu or a winapi backend)
Compare: https://github.com/wesnoth/wesnoth/compare/a33e37a2fc47...bcb06e4a7a74
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