[Commits] [wesnoth/wesnoth] ac2423: Add a dynamic layout functionality to the game dis...

GitHub noreply at github.com
Sun Jan 10 06:05:50 UTC 2016


  Branch: refs/heads/guifixes
  Home:   https://github.com/wesnoth/wesnoth
  Commit: ac242376e91463f27b22fde7ca617d4a5c92fbeb
      https://github.com/wesnoth/wesnoth/commit/ac242376e91463f27b22fde7ca617d4a5c92fbeb
  Author: Andreas Löf <andreas at alternating.net>
  Date:   2016-01-10 (Sun, 10 Jan 2016)

  Changed paths:
    M src/display.cpp
    M src/display.hpp
    M src/sdl/utils.cpp
    M src/widgets/button.cpp

  Log Message:
  -----------
  Add a dynamic layout functionality to the game display

This adds dynamic layout functionality, which is invoked on a full
redraw and upon element creation. It also makes sure that there's no
attempt to do a surface restore on negative widhts or heights as
introduced support for in SDL2. Finally, there's a workaround for text
being clipped by 1-2 pixels in GUI1 buttons.





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