[Commits] [wesnoth/wesnoth] 8f4937: add a comment
GitHub
noreply at github.com
Mon Jan 11 23:18:39 UTC 2016
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 8f4937a47f9cd5146b51fe6d940e20666da90c35
https://github.com/wesnoth/wesnoth/commit/8f4937a47f9cd5146b51fe6d940e20666da90c35
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2016-01-11 (Mon, 11 Jan 2016)
Changed paths:
M src/gui/dialogs/lua_interpreter.cpp
Log Message:
-----------
add a comment
Commit: d911991ad0b1ded0d0a3b3c292587a30329d9c61
https://github.com/wesnoth/wesnoth/commit/d911991ad0b1ded0d0a3b3c292587a30329d9c61
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2016-01-11 (Mon, 11 Jan 2016)
Changed paths:
M data/campaigns/Legend_of_Wesmere/scenarios/chapter4/14_Human_Alliance.cfg
M data/campaigns/Legend_of_Wesmere/utils/characters.cfg
Log Message:
-----------
some LoW cleanups
Commit: d3ff8d5855c8fa48ca5c6d1a9b7b645e70df2b70
https://github.com/wesnoth/wesnoth/commit/d3ff8d5855c8fa48ca5c6d1a9b7b645e70df2b70
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2016-01-12 (Tue, 12 Jan 2016)
Changed paths:
M src/video.cpp
Log Message:
-----------
move unused codes in #if
Commit: a25de0d60cb82019ab028faa72d64f7b6aff6f23
https://github.com/wesnoth/wesnoth/commit/a25de0d60cb82019ab028faa72d64f7b6aff6f23
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2016-01-12 (Tue, 12 Jan 2016)
Changed paths:
M src/video.cpp
Log Message:
-----------
move unused codes in #if
Commit: 195caa07149e461583cb56dcf13f23cfa7bf9e59
https://github.com/wesnoth/wesnoth/commit/195caa07149e461583cb56dcf13f23cfa7bf9e59
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2016-01-12 (Tue, 12 Jan 2016)
Changed paths:
M src/video.cpp
Log Message:
-----------
moved unused code in #if
Commit: 9d6f154960231d91c0634ffac13ef47ed0105856
https://github.com/wesnoth/wesnoth/commit/9d6f154960231d91c0634ffac13ef47ed0105856
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2016-01-12 (Tue, 12 Jan 2016)
Changed paths:
M src/video.cpp
Log Message:
-----------
remove SDL 2.0.3 workaround
this workaround isnt needed in SDL 2.0.4 anymore, i removed it to make
refactoring this code easier.
Commit: 93091519bd3d7b9e2dc624c0fd9c36dc10edc922
https://github.com/wesnoth/wesnoth/commit/93091519bd3d7b9e2dc624c0fd9c36dc10edc922
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2016-01-12 (Tue, 12 Jan 2016)
Changed paths:
M src/actions/attack.cpp
M src/desktop/windows_tray_notification.cpp
M src/display.cpp
M src/editor/map/context_manager.cpp
M src/events.cpp
M src/game_launcher.cpp
M src/game_preferences.cpp
M src/loadscreen.cpp
M src/play_controller.cpp
M src/preferences.cpp
M src/sdl/compat.hpp
M src/video.cpp
M src/video.hpp
Log Message:
-----------
make CVideo a singleton
half of CVideo's member variables were already static members (in anon
namespaces) so it was never possibel to have more than one of this
class. Making this class a singelton allows us to move all these
variables into the CVideo class.
Compare: https://github.com/wesnoth/wesnoth/compare/f15c7643b9b6...93091519bd3d
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