[Commits] [wesnoth/wesnoth] 9604f5: Add -Wno-conditional-uninitialized when compiling ...

GitHub noreply at github.com
Sat Jun 4 23:15:12 UTC 2016


  Branch: refs/heads/renderpath_redo
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 9604f51963d01d6049ee4f7dbaf11e551fba95ff
      https://github.com/wesnoth/wesnoth/commit/9604f51963d01d6049ee4f7dbaf11e551fba95ff
  Author: Andreas Löf <andreas at alternating.net>
  Date:   2016-06-02 (Thu, 02 Jun 2016)

  Changed paths:
    M src/CMakeLists.txt

  Log Message:
  -----------
  Add -Wno-conditional-uninitialized when compiling lua with clang


  Commit: 102da8c75760c661e4b2dc5e63fe93e21ed8ea26
      https://github.com/wesnoth/wesnoth/commit/102da8c75760c661e4b2dc5e63fe93e21ed8ea26
  Author: Andreas Löf <andreas at alternating.net>
  Date:   2016-06-02 (Thu, 02 Jun 2016)

  Changed paths:
    M .travis.yml

  Log Message:
  -----------
  make cmake builds tests when they are enabled in travis


  Commit: a3831fead2db25b7573e010d05507345c68638d9
      https://github.com/wesnoth/wesnoth/commit/a3831fead2db25b7573e010d05507345c68638d9
  Author: Andreas Löf <andreas at alternating.net>
  Date:   2016-06-02 (Thu, 02 Jun 2016)

  Changed paths:
    M .travis.yml
    M src/CMakeLists.txt
    M src/scripting/game_lua_kernel.cpp
    M src/server/server.cpp

  Log Message:
  -----------
  Various fixes to make travis happier

Take out the clag to suppress warnings for lua in clang as it's not needed.
Make cmake builds in travis verbose.
Fix uninitialised variables that clang picks up on in cmake builds.


  Commit: 80e81cdc3a03fc843a443546b2250b96e4ea4269
      https://github.com/wesnoth/wesnoth/commit/80e81cdc3a03fc843a443546b2250b96e4ea4269
  Author: sigurdfdragon <jjwcoat at gmail.com>
  Date:   2016-06-02 (Thu, 02 Jun 2016)

  Changed paths:
    M data/multiplayer/scenarios/2p_Aethermaw.cfg

  Log Message:
  -----------
  MP - Aethermaw: Fix image not found errors.

Due to Revenant & Skeleton Archer animations moved to subdirectories.


  Commit: 6766cc3ec2841a8d15b52cf67f6226dc25380da3
      https://github.com/wesnoth/wesnoth/commit/6766cc3ec2841a8d15b52cf67f6226dc25380da3
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2016-06-03 (Fri, 03 Jun 2016)

  Changed paths:
    M data/multiplayer/scenarios/2p_Aethermaw.cfg

  Log Message:
  -----------
  Merge pull request #663 from sigurdfdragon/Aethermaw_Fix_2016-06-02

MP - Aethermaw: Fix image not found errors.


  Commit: 575b6dbb0b785ef188a3bb0f6bf48bcaf9bfaf74
      https://github.com/wesnoth/wesnoth/commit/575b6dbb0b785ef188a3bb0f6bf48bcaf9bfaf74
  Author: Andreas Löf <andreas at alternating.net>
  Date:   2016-06-03 (Fri, 03 Jun 2016)

  Changed paths:
    M .travis.yml

  Log Message:
  -----------
  attempt to make scons builds run again


  Commit: c8cdbcfe223d4e60d41ae8f951857230435db32b
      https://github.com/wesnoth/wesnoth/commit/c8cdbcfe223d4e60d41ae8f951857230435db32b
  Author: loonycyborg <loonycyborg at gmail.com>
  Date:   2016-06-02 (Thu, 02 Jun 2016)

  Changed paths:
    M src/server/player_connection.hpp
    M src/server/server.cpp
    M src/server/server.hpp

  Log Message:
  -----------
  Made wesnothd work if built on windows

Disabled handling of SIGHUP on windows because trying to add it to signal
set causes an exception. Do not disable asio's thread support on windows
since it causes deadline_timer to throw.


  Commit: a6228e84ad589b4831366e4f3bc6333f2bc2430e
      https://github.com/wesnoth/wesnoth/commit/a6228e84ad589b4831366e4f3bc6333f2bc2430e
  Author: Ignacio R. Morelle <shadowm at wesnoth.org>
  Date:   2016-06-03 (Fri, 03 Jun 2016)

  Changed paths:
    M INSTALL

  Log Message:
  -----------
  Mention C++11 compiler requirement


  Commit: 3cc654d025a67b482a0a1e4d88bdf9c0d4b9cb37
      https://github.com/wesnoth/wesnoth/commit/3cc654d025a67b482a0a1e4d88bdf9c0d4b9cb37
  Author: loonycyborg <loonycyborg at gmail.com>
  Date:   2016-06-03 (Fri, 03 Jun 2016)

  Changed paths:
    M src/tests/test_lua.cpp

  Log Message:
  -----------
  Disable -Wold-style-cast for lua test with gcc #pragma


  Commit: d859dcc3f5190e1f00122983aa0140ceae94f1e9
      https://github.com/wesnoth/wesnoth/commit/d859dcc3f5190e1f00122983aa0140ceae94f1e9
  Author: loonycyborg <loonycyborg at gmail.com>
  Date:   2016-06-03 (Fri, 03 Jun 2016)

  Changed paths:
    M src/desktop/open.cpp

  Log Message:
  -----------
  Try to fix warning on travis


  Commit: d6b48759dc54e577507a4032a845463e7aaed4d0
      https://github.com/wesnoth/wesnoth/commit/d6b48759dc54e577507a4032a845463e7aaed4d0
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2016-06-04 (Sat, 04 Jun 2016)

  Changed paths:
    M data/multiplayer/scenarios/2p_Hornshark_Island.cfg

  Log Message:
  -----------
  Hornshark: remove unit ids from Clockwork Boy units (bug #24722)

This prevents ID conflicts resulting in certain units disappearing. They weren't
used anywhere in the scenario anyway.


  Commit: 1ec81a3506e3e346295b025ca4913fe1ef4c3b0c
      https://github.com/wesnoth/wesnoth/commit/1ec81a3506e3e346295b025ca4913fe1ef4c3b0c
  Author: loonycyborg <loonycyborg at gmail.com>
  Date:   2016-06-03 (Fri, 03 Jun 2016)

  Changed paths:
    M src/desktop/dbus_notification.cpp

  Log Message:
  -----------
  Disable -Wold-style-cast for dbus-using code to placate travis


  Commit: bdc2f06c11ab3f1883b3023023c39e1960c11e36
      https://github.com/wesnoth/wesnoth/commit/bdc2f06c11ab3f1883b3023023c39e1960c11e36
  Author: Andreas Löf <andreas at alternating.net>
  Date:   2016-06-04 (Sat, 04 Jun 2016)

  Changed paths:
    M .travis.yml
    M src/CMakeLists.txt

  Log Message:
  -----------
  Fix the travis linking issue with cmake and g++-4.7.

This explicitly adds the dependencies to wesnoth to control the order
of the linking in order to avoid linker errors due to parameter order.

Also take out -O parameter to the cmake build as it's not used since
cmake has its own settings for a release build.


  Commit: c6510e9d79c8e19a10c411ae624b7d7b548eec09
      https://github.com/wesnoth/wesnoth/commit/c6510e9d79c8e19a10c411ae624b7d7b548eec09
  Author: Andreas Löf <andreas at alternating.net>
  Date:   2016-06-04 (Sat, 04 Jun 2016)

  Changed paths:
    M INSTALL
    M data/multiplayer/scenarios/2p_Hornshark_Island.cfg
    M src/desktop/dbus_notification.cpp
    M src/desktop/open.cpp
    M src/server/player_connection.hpp
    M src/server/server.cpp
    M src/server/server.hpp
    M src/tests/test_lua.cpp

  Log Message:
  -----------
  Merge branch 'master' of github.com:wesnoth/wesnoth


  Commit: 33333f14ca61bbc05a4dcdd40d52e2f25c1af500
      https://github.com/wesnoth/wesnoth/commit/33333f14ca61bbc05a4dcdd40d52e2f25c1af500
  Author: Andreas Löf <andreas at alternating.net>
  Date:   2016-06-04 (Sat, 04 Jun 2016)

  Changed paths:
    M src/CMakeLists.txt
    M src/SDL_SavePNG/savepng.cpp
    M src/network.cpp
    M src/network_worker.cpp

  Log Message:
  -----------
  Tidy up warnings about old style casts

This replaces the instances of old style cast exceptions in the cmake
configuration with pragmas in the source since it will be shared with
both cmake and scons.


  Commit: f32071726e23346254125f8dc9c6a8326957b310
      https://github.com/wesnoth/wesnoth/commit/f32071726e23346254125f8dc9c6a8326957b310
  Author: Andreas Löf <andreas at alternating.net>
  Date:   2016-06-04 (Sat, 04 Jun 2016)

  Changed paths:
    M src/text.cpp

  Log Message:
  -----------
  Excempt yet another file from old-style-cast checking

text.cpp was also excempted in the cmake build but didn't generate an
error when I tested locally. Adding more the same pragma there to
disable it both cmake and scons.


  Commit: 9e6cba5cfd4ff541eea1cb664cbf76ecb4995f85
      https://github.com/wesnoth/wesnoth/commit/9e6cba5cfd4ff541eea1cb664cbf76ecb4995f85
  Author: Andreas Löf <andreas at alternating.net>
  Date:   2016-06-04 (Sat, 04 Jun 2016)

  Changed paths:
    M .travis.yml

  Log Message:
  -----------
  Remove clang -O0 target from travis


  Commit: 9ebefe69f18a9ab728409f09e7556cc59b29997e
      https://github.com/wesnoth/wesnoth/commit/9ebefe69f18a9ab728409f09e7556cc59b29997e
  Author: Andreas Löf <andreas at alternating.net>
  Date:   2016-06-05 (Sun, 05 Jun 2016)

  Changed paths:
    M .travis.yml
    M INSTALL
    M data/multiplayer/scenarios/2p_Aethermaw.cfg
    M data/multiplayer/scenarios/2p_Hornshark_Island.cfg
    M src/CMakeLists.txt
    M src/SDL_SavePNG/savepng.cpp
    M src/desktop/dbus_notification.cpp
    M src/desktop/open.cpp
    M src/network.cpp
    M src/network_worker.cpp
    M src/scripting/game_lua_kernel.cpp
    M src/server/player_connection.hpp
    M src/server/server.cpp
    M src/server/server.hpp
    M src/tests/test_lua.cpp
    M src/text.cpp

  Log Message:
  -----------
  Merge remote-tracking branch 'origin/master' into renderpath_redo


Compare: https://github.com/wesnoth/wesnoth/compare/0f3b4c7e26f3...9ebefe69f18a


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