[Commits] [wesnoth/wesnoth] 497aee: Undeprecate wesnoth.highlight_hex()
GitHub
noreply at github.com
Sun Mar 13 22:42:24 UTC 2016
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 497aee86abe73a9f4ee5333b6f6cb7eb7ed7d6be
https://github.com/wesnoth/wesnoth/commit/497aee86abe73a9f4ee5333b6f6cb7eb7ed7d6be
Author: Charles Dang <exodia339 at gmail.com>
Date: 2016-03-14 (Mon, 14 Mar 2016)
Changed paths:
M src/scripting/game_lua_kernel.cpp
Log Message:
-----------
Undeprecate wesnoth.highlight_hex()
wesnoth.select_hex has problems with simply highlighting units without displaying
their movement range. If you set its third argument to false, the unit gets
selected, but no hex cursors appears around it. Using this allows us to simply
highlight a location with the hex cursor, independent of unit presence (select_hex
works funny if no unit is present).
Commit: b512ad2143af67c02d1dc2951de68543848c1423
https://github.com/wesnoth/wesnoth/commit/b512ad2143af67c02d1dc2951de68543848c1423
Author: Charles Dang <exodia339 at gmail.com>
Date: 2016-03-14 (Mon, 14 Mar 2016)
Changed paths:
M data/lua/wml/message.lua
Log Message:
-----------
Make [message] use wesnoth.highlight_hex()
Compare: https://github.com/wesnoth/wesnoth/compare/2ffa1ffa8518...b512ad2143af
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